public MedalState() { AssetName = "wholegame.medal"; MinimumConfidence = 350000; transitionClickOffset.X = 270; transitionClickOffset.Y = 345; transitionState = new GameOverState(); }
public StarState() { AssetName = "wholegame.star"; MinimumConfidence = 400000; transitionClickOffset.X = 210; transitionClickOffset.Y = 390; transitionState = new GameOverState(); }