public DeployTabView(FinalPatchManagerWindow managerWindow) { m_managerWindow = managerWindow; LoadDeployData(PlayerPrefs.GetString(FinalPatchConst.KEY_DEPLOY_DATA)); m_contentOptions = new GUILayoutOption[] { GUILayout.Width(25), GUILayout.Height(25), }; m_contentEdit = new GUIContent(Resources.Load <Texture2D>("edit")); m_contentDelete = new GUIContent(Resources.Load <Texture2D>("delete")); m_contentSave = new GUIContent(Resources.Load <Texture2D>("save")); m_contentDiscard = new GUIContent(Resources.Load <Texture2D>("discard")); Localization.OnLanguageChanged += OnLocalizationChanged; OnLocalizationChanged(); }
public BuildTabView(FinalPatchManagerWindow managerWindow) { m_managerWindow = managerWindow; m_contentOptions = new GUILayoutOption[] { GUILayout.Width(25), GUILayout.Height(25), }; m_contentBuild = new GUIContent(Resources.Load <Texture2D>("make")); m_contentCopy = new GUIContent(Resources.Load <Texture2D>("copy")); m_contentReveal = new GUIContent(Resources.Load <Texture2D>("reveal")); m_contentEdit = new GUIContent(Resources.Load <Texture2D>("edit")); m_contentDelete = new GUIContent(Resources.Load <Texture2D>("delete")); m_contentSave = new GUIContent(Resources.Load <Texture2D>("save")); m_contentDiscard = new GUIContent(Resources.Load <Texture2D>("discard")); Localization.OnLanguageChanged += OnLocalizationChanged; OnLocalizationChanged(); }
public AdvancedTabView(FinalPatchManagerWindow managerWindow) { m_managerWindow = managerWindow; m_contentOptions = new GUILayoutOption[] { GUILayout.Width(25), GUILayout.Height(25), }; m_contentBrowse = new GUIContent(Resources.Load <Texture2D>("browse")); m_contentReveal = new GUIContent(Resources.Load <Texture2D>("reveal")); m_contentAssetPath = new GUIContent(); m_contentExtractDuplicated = new GUIContent(); m_contentBundleOffset = new GUIContent(); m_contentBuildCallback = new GUIContent(); m_contentPathConverter = new GUIContent(); m_contentAutoPatch = new GUIContent(); m_contentAutoRelease = new GUIContent(); m_contentApplyEditorMode = new GUIContent(); Localization.OnLanguageChanged += OnLocalizationChanged; OnLocalizationChanged(); }