public async ValueTask <BaseTexture> get_environmentTexture() { if (__environmentTexture == null) { __environmentTexture = await EventHorizonBlazorInterop.GetClass <BaseTexture>( this.___guid, "environmentTexture", (entity) => { return(new BaseTexture() { ___guid = entity.___guid }); } ); } return(__environmentTexture); }
/// <summary> /// </summary> /// <param name="channel"> /// </param> /// <param name="texture"> /// </param> public virtual void setTexture(string channel, BaseTexture texture) { this._engine.setTexture(this._samplers.IndexOf(channel), texture); }