private void InitializeComponent() { this.Size = new Size((m_ButtonSize.Width + k_Space) * m_GuessesAmount - k_Space, m_ButtonSize.Height); m_PinButtons = new PinButton[m_GuessesAmount]; for (int i = 0; i < m_PinButtons.Length; i++) { m_PinButtons[i] = new PinButton(i); m_PinButtons[i].Size = m_ButtonSize; m_PinButtons[i].Location = new Point((m_PinButtons[i].Width + k_Space) * i, 0); m_PinButtons[i].Enabled = false; this.Controls.Add(m_PinButtons[i]); } }
private void InitializeComponent() { m_BlackButtonsOrWinningCombination = new PinButton[m_GuessesAmount]; for (int i = 0; i < m_BlackButtonsOrWinningCombination.Length; i++) { m_BlackButtonsOrWinningCombination[i] = new PinButton(i); m_BlackButtonsOrWinningCombination[i].BackColor = Color.Black; m_BlackButtonsOrWinningCombination[i].Enabled = false; m_BlackButtonsOrWinningCombination[i].Location = new Point(k_Space + (m_BlackButtonsOrWinningCombination[0].Size.Width + k_Space) * i, k_Space); this.Controls.Add(m_BlackButtonsOrWinningCombination[i]); } this.Size = new Size((m_BlackButtonsOrWinningCombination[0].Width + k_Space) * m_GuessesAmount, m_BlackButtonsOrWinningCombination[0].Height + 2 * k_Space); }