private static void GameLaunher() { UIOrginaizer ui = new UIOrginaizer(); ui.WelcomeMsg(); GameLogic game = new GameLogic(ui.ColumnOrRowSelection("Rows"), ui.ColumnOrRowSelection("Columns"), ui.VerusPlayerOrComputer()); game.InitialysBorad(); ui.DrawBoard(game.GetRow, game.GetColumn, game.GetBoard); GameManager(ui, game); }