private void ReadLeaves(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.leaves.Length; i++) { this.leaves[i] = new InternalBspLeaf(); this.leaves[i].cluster = reader.ReadInt32(); this.leaves[i].area = reader.ReadInt32(); this.leaves[i].bbox = new int[6]; for (int j = 0; j < this.leaves[i].bbox.Length; j++) { this.leaves[i].bbox[j] = reader.ReadInt32(); } this.leaves[i].faceStart = reader.ReadInt32(); this.leaves[i].faceCount = reader.ReadInt32(); this.leaves[i].brushStart = reader.ReadInt32(); this.leaves[i].brushCount = reader.ReadInt32(); TransformBoundingBox(this.leaves[i].bbox); } }
private void ReadShaders(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); this.shaders = new InternalBspShader[lump.size / typeof(InternalBspShader).Size()]; for (int i = 0; i < this.shaders.Length; i++) { char[] name = Encoding.UTF8.GetChars(reader.ReadBytes(64)); this.shaders[i] = new InternalBspShader(); this.shaders[i].surfaceFlags = (SurfaceFlags)Enum.Parse(typeof(SurfaceFlags), reader.ReadInt32().ToString(), false); this.shaders[i].contentFlags = (ContentFlags)Enum.Parse(typeof(ContentFlags), reader.ReadInt32().ToString(), false); foreach (char c in name) { if (c == '\0') { break; } this.shaders[i].name += c; } } }
private void ReadLeaves(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); leaves = new InternalBspLeaf[lump.size / Marshal.SizeOf(typeof(InternalBspLeaf))]; for (int i = 0; i < leaves.Length; i++) { leaves[i] = new InternalBspLeaf(); leaves[i].cluster = reader.ReadInt32(); leaves[i].area = reader.ReadInt32(); leaves[i].bbox = new int[6]; for (int j = 0; j < leaves[i].bbox.Length; j++) { leaves[i].bbox[j] = reader.ReadInt32(); } leaves[i].faceStart = reader.ReadInt32(); leaves[i].faceCount = reader.ReadInt32(); leaves[i].brushStart = reader.ReadInt32(); leaves[i].brushCount = reader.ReadInt32(); TransformBoundingBox(leaves[i].bbox); } }
private void ReadVertices(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.vertices.Length; i++) { this.vertices[i] = new InternalBspVertex(); this.vertices[i].point = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.vertices[i].texture = new float[] { reader.ReadSingle(), reader.ReadSingle() }; this.vertices[i].lightMap = new float[] { reader.ReadSingle(), reader.ReadSingle() }; this.vertices[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.vertices[i].color = reader.ReadInt32(); TransformVector(this.vertices[i].point); TransformVector(this.vertices[i].normal, true); } }
private void ReadVisData(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); this.visData = new InternalBspVis(); this.visData.clusterCount = reader.ReadInt32(); this.visData.rowSize = reader.ReadInt32(); this.visData.data = reader.ReadBytes(lump.offset - (typeof(int).Size() * 2)); }
private void ReadLeafBrushes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.leafBrushes.Length; i++) { this.leafBrushes[i] = reader.ReadInt32(); } }
private void ReadLeafBrushes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); leafBrushes = new int[lump.size / Marshal.SizeOf(typeof(int))]; for (int i = 0; i < leafBrushes.Length; i++) { leafBrushes[i] = reader.ReadInt32(); } }
private void ReadBrushes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.brushes.Length; i++) { this.brushes[i] = new InternalBspBrush(); this.brushes[i].firstSide = reader.ReadInt32(); this.brushes[i].numSides = reader.ReadInt32(); this.brushes[i].shaderIndex = reader.ReadInt32(); } }
private void ReadBrushSides(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); this.brushSides = new InternalBspBrushSide[lump.size / typeof(InternalBspBrushSide).Size()]; for (int i = 0; i < this.brushSides.Length; i++) { this.brushSides[i] = new InternalBspBrushSide(); this.brushSides[i].planeNum = reader.ReadInt32(); this.brushSides[i].content = reader.ReadInt32(); } }
private void ReadBrushes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); brushes = new InternalBspBrush[lump.size / Marshal.SizeOf(typeof(InternalBspBrush))]; for (int i = 0; i < brushes.Length; i++) { brushes[i] = new InternalBspBrush(); brushes[i].firstSide = reader.ReadInt32(); brushes[i].numSides = reader.ReadInt32(); brushes[i].shaderIndex = reader.ReadInt32(); } }
private void ReadPlanes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); planes = new InternalBspPlane[lump.size / Marshal.SizeOf(typeof(InternalBspPlane))]; for (int i = 0; i < planes.Length; i++) { planes[i] = new InternalBspPlane(); planes[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; planes[i].distance = reader.ReadSingle(); TransformPlane(planes[i].normal, ref planes[i].distance); } }
private void ReadFaces(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.faces.Length; i++) { this.faces[i] = new InternalBspFace(); this.faces[i].shader = reader.ReadInt32(); this.faces[i].unknown = reader.ReadInt32(); this.faces[i].type = (BspFaceType)Enum.Parse(typeof(BspFaceType), reader.ReadInt32().ToString(), false); this.faces[i].vertStart = reader.ReadInt32(); this.faces[i].vertCount = reader.ReadInt32(); this.faces[i].elemStart = reader.ReadInt32(); this.faces[i].elemCount = reader.ReadInt32(); this.faces[i].lmTexture = reader.ReadInt32(); this.faces[i].lmOffset = new int[] { reader.ReadInt32(), reader.ReadInt32() }; this.faces[i].lmSize = new int[] { reader.ReadInt32(), reader.ReadInt32() }; this.faces[i].org = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.faces[i].bbox = new float[6]; for (int j = 0; j < this.faces[i].bbox.Length; j++) { this.faces[i].bbox[j] = reader.ReadSingle(); } this.faces[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.faces[i].meshCtrl = new int[] { reader.ReadInt32(), reader.ReadInt32() }; TransformBoundingBox(this.faces[i].bbox); TransformVector(this.faces[i].org); TransformVector(this.faces[i].normal, true); } }
private void ReadPlanes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.planes.Length; i++) { this.planes[i] = new InternalBspPlane(); this.planes[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.planes[i].distance = reader.ReadSingle(); TransformPlane(this.planes[i].normal, ref this.planes[i].distance); } }
private void ReadVertices(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); vertices = new InternalBspVertex[lump.size / Marshal.SizeOf(typeof(InternalBspVertex))]; for (int i = 0; i < vertices.Length; i++) { vertices[i] = new InternalBspVertex(); vertices[i].point = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; vertices[i].texture = new float[] { reader.ReadSingle(), reader.ReadSingle() }; vertices[i].lightMap = new float[] { reader.ReadSingle(), reader.ReadSingle() }; vertices[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; vertices[i].color = reader.ReadInt32(); TransformVector(vertices[i].point); TransformVector(vertices[i].normal, true); } }
private void ReadNodes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.nodes.Length; i++) { this.nodes[i] = new InternalBspNode(); this.nodes[i].plane = reader.ReadInt32(); this.nodes[i].front = reader.ReadInt32(); this.nodes[i].back = reader.ReadInt32(); this.nodes[i].bbox = new int[6]; for (int j = 0; j < this.nodes[i].bbox.Length; j++) { this.nodes[i].bbox[j] = reader.ReadInt32(); } TransformBoundingBox(this.nodes[i].bbox); } }
private void ReadNodes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); nodes = new InternalBspNode[lump.size / Marshal.SizeOf(typeof(InternalBspNode))]; for (int i = 0; i < nodes.Length; i++) { nodes[i] = new InternalBspNode(); nodes[i].plane = reader.ReadInt32(); nodes[i].front = reader.ReadInt32(); nodes[i].back = reader.ReadInt32(); nodes[i].bbox = new int[6]; for (int j = 0; j < nodes[i].bbox.Length; j++) { nodes[i].bbox[j] = reader.ReadInt32(); } TransformBoundingBox(nodes[i].bbox); } }
private void ReadModels(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); for (int i = 0; i < this.models.Length; i++) { this.models[i] = new InternalBspModel(); this.models[i].bbox = new float[6]; for (int j = 0; j < this.models[i].bbox.Length; j++) { this.models[i].bbox[j] = reader.ReadSingle(); } this.models[i].faceStart = reader.ReadInt32(); this.models[i].faceCount = reader.ReadInt32(); this.models[i].brushStart = reader.ReadInt32(); this.models[i].brushCount = reader.ReadInt32(); TransformBoundingBox(this.models[i].bbox); } }
private void ReadModels(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); models = new InternalBspModel[lump.size / Marshal.SizeOf(typeof(InternalBspModel))]; for (int i = 0; i < models.Length; i++) { models[i] = new InternalBspModel(); models[i].bbox = new float[6]; for (int j = 0; j < models[i].bbox.Length; j++) { models[i].bbox[j] = reader.ReadSingle(); } models[i].faceStart = reader.ReadInt32(); models[i].faceCount = reader.ReadInt32(); models[i].brushStart = reader.ReadInt32(); models[i].brushCount = reader.ReadInt32(); TransformBoundingBox(models[i].bbox); } }
private void ReadPlanes( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.planes.Length; i++ ) { this.planes[ i ] = new InternalBspPlane(); this.planes[ i ].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.planes[ i ].distance = reader.ReadSingle(); TransformPlane( this.planes[ i ].normal, ref this.planes[ i ].distance ); } }
private void ReadNodes( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.nodes.Length; i++ ) { this.nodes[ i ] = new InternalBspNode(); this.nodes[ i ].plane = reader.ReadInt32(); this.nodes[ i ].front = reader.ReadInt32(); this.nodes[ i ].back = reader.ReadInt32(); this.nodes[ i ].bbox = new int[6]; for ( int j = 0; j < this.nodes[ i ].bbox.Length; j++ ) { this.nodes[ i ].bbox[ j ] = reader.ReadInt32(); } TransformBoundingBox( this.nodes[ i ].bbox ); } }
private void ReadModels( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.models.Length; i++ ) { this.models[ i ] = new InternalBspModel(); this.models[ i ].bbox = new float[6]; for ( int j = 0; j < this.models[ i ].bbox.Length; j++ ) { this.models[ i ].bbox[ j ] = reader.ReadSingle(); } this.models[ i ].faceStart = reader.ReadInt32(); this.models[ i ].faceCount = reader.ReadInt32(); this.models[ i ].brushStart = reader.ReadInt32(); this.models[ i ].brushCount = reader.ReadInt32(); TransformBoundingBox( this.models[ i ].bbox ); } }
private void ReadLeaves( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.leaves.Length; i++ ) { this.leaves[ i ] = new InternalBspLeaf(); this.leaves[ i ].cluster = reader.ReadInt32(); this.leaves[ i ].area = reader.ReadInt32(); this.leaves[ i ].bbox = new int[6]; for ( int j = 0; j < this.leaves[ i ].bbox.Length; j++ ) { this.leaves[ i ].bbox[ j ] = reader.ReadInt32(); } this.leaves[ i ].faceStart = reader.ReadInt32(); this.leaves[ i ].faceCount = reader.ReadInt32(); this.leaves[ i ].brushStart = reader.ReadInt32(); this.leaves[ i ].brushCount = reader.ReadInt32(); TransformBoundingBox( this.leaves[ i ].bbox ); } }
private void ReadFaces( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.faces.Length; i++ ) { this.faces[ i ] = new InternalBspFace(); this.faces[ i ].shader = reader.ReadInt32(); this.faces[ i ].unknown = reader.ReadInt32(); this.faces[ i ].type = (BspFaceType)Enum.Parse( typeof ( BspFaceType ), reader.ReadInt32().ToString(), false ); this.faces[ i ].vertStart = reader.ReadInt32(); this.faces[ i ].vertCount = reader.ReadInt32(); this.faces[ i ].elemStart = reader.ReadInt32(); this.faces[ i ].elemCount = reader.ReadInt32(); this.faces[ i ].lmTexture = reader.ReadInt32(); this.faces[ i ].lmOffset = new int[] { reader.ReadInt32(), reader.ReadInt32() }; this.faces[ i ].lmSize = new int[] { reader.ReadInt32(), reader.ReadInt32() }; this.faces[ i ].org = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.faces[ i ].bbox = new float[6]; for ( int j = 0; j < this.faces[ i ].bbox.Length; j++ ) { this.faces[ i ].bbox[ j ] = reader.ReadSingle(); } this.faces[ i ].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.faces[ i ].meshCtrl = new int[] { reader.ReadInt32(), reader.ReadInt32() }; TransformBoundingBox( this.faces[ i ].bbox ); TransformVector( this.faces[ i ].org ); TransformVector( this.faces[ i ].normal, true ); } }
private void ReadBrushes( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.brushes.Length; i++ ) { this.brushes[ i ] = new InternalBspBrush(); this.brushes[ i ].firstSide = reader.ReadInt32(); this.brushes[ i ].numSides = reader.ReadInt32(); this.brushes[ i ].shaderIndex = reader.ReadInt32(); } }
private void ReadVertices( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.vertices.Length; i++ ) { this.vertices[ i ] = new InternalBspVertex(); this.vertices[ i ].point = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.vertices[ i ].texture = new float[] { reader.ReadSingle(), reader.ReadSingle() }; this.vertices[ i ].lightMap = new float[] { reader.ReadSingle(), reader.ReadSingle() }; this.vertices[ i ].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; this.vertices[ i ].color = reader.ReadInt32(); TransformVector( this.vertices[ i ].point ); TransformVector( this.vertices[ i ].normal, true ); } }
private void ReadModels(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); models = new InternalBspModel[lump.size / Marshal.SizeOf(typeof(InternalBspModel))]; for(int i = 0; i < models.Length; i++) { models[i] = new InternalBspModel(); models[i].bbox = new float[6]; for(int j = 0; j < models[i].bbox.Length; j++) models[i].bbox[j] = reader.ReadSingle(); models[i].faceStart = reader.ReadInt32(); models[i].faceCount = reader.ReadInt32(); models[i].brushStart = reader.ReadInt32(); models[i].brushCount = reader.ReadInt32(); TransformBoundingBox(models[i].bbox); } }
private void ReadNodes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); nodes = new InternalBspNode[lump.size / Marshal.SizeOf(typeof(InternalBspNode))]; for(int i = 0; i < nodes.Length; i++) { nodes[i] = new InternalBspNode(); nodes[i].plane = reader.ReadInt32(); nodes[i].front = reader.ReadInt32(); nodes[i].back = reader.ReadInt32(); nodes[i].bbox = new int[6]; for(int j = 0; j < nodes[i].bbox.Length; j++) nodes[i].bbox[j] = reader.ReadInt32(); TransformBoundingBox(nodes[i].bbox); } }
private void ReadPlanes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); planes = new InternalBspPlane[lump.size / Marshal.SizeOf(typeof(InternalBspPlane))]; for(int i = 0; i < planes.Length; i++) { planes[i] = new InternalBspPlane(); planes[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; planes[i].distance = reader.ReadSingle(); TransformPlane(planes[i].normal, ref planes[i].distance); } }
private void ReadVertices(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); vertices = new InternalBspVertex[lump.size / Marshal.SizeOf(typeof(InternalBspVertex))]; for(int i = 0; i < vertices.Length; i++) { vertices[i] = new InternalBspVertex(); vertices[i].point = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; vertices[i].texture = new float[] { reader.ReadSingle(), reader.ReadSingle() }; vertices[i].lightMap = new float[] { reader.ReadSingle(), reader.ReadSingle() }; vertices[i].normal = new float[] { reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle() }; vertices[i].color = reader.ReadInt32(); TransformVector(vertices[i].point); TransformVector(vertices[i].normal, true); } }
private void ReadElements( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < elements.Length; i++ ) elements[ i ] = reader.ReadInt32(); }
private void ReadLeafFaces(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); leafFaces = new int[lump.size / Marshal.SizeOf(typeof(int))]; for(int i = 0; i < leafFaces.Length; i++) leafFaces[i] = reader.ReadInt32(); }
private void ReadShaders( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); this.shaders = new InternalBspShader[lump.size/typeof ( InternalBspShader ).Size()]; for ( int i = 0; i < this.shaders.Length; i++ ) { char[] name = Encoding.UTF8.GetChars( reader.ReadBytes( 64 ) ); this.shaders[ i ] = new InternalBspShader(); this.shaders[ i ].surfaceFlags = (SurfaceFlags)Enum.Parse( typeof ( SurfaceFlags ), reader.ReadInt32().ToString(), false ); this.shaders[ i ].contentFlags = (ContentFlags)Enum.Parse( typeof ( ContentFlags ), reader.ReadInt32().ToString(), false ); foreach ( char c in name ) { if ( c == '\0' ) { break; } this.shaders[ i ].name += c; } } }
private void ReadLeaves(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); leaves = new InternalBspLeaf[lump.size / Marshal.SizeOf(typeof(InternalBspLeaf))]; for(int i = 0; i < leaves.Length; i++) { leaves[i] = new InternalBspLeaf(); leaves[i].cluster = reader.ReadInt32(); leaves[i].area = reader.ReadInt32(); leaves[i].bbox = new int[6]; for(int j = 0; j < leaves[i].bbox.Length; j++) leaves[i].bbox[j] = reader.ReadInt32(); leaves[i].faceStart = reader.ReadInt32(); leaves[i].faceCount = reader.ReadInt32(); leaves[i].brushStart = reader.ReadInt32(); leaves[i].brushCount = reader.ReadInt32(); TransformBoundingBox(leaves[i].bbox); } }
private void ReadVisData( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); this.visData = new InternalBspVis(); this.visData.clusterCount = reader.ReadInt32(); this.visData.rowSize = reader.ReadInt32(); this.visData.data = reader.ReadBytes( lump.offset - ( typeof ( int ).Size()*2 ) ); }
private void ReadEntities( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); this.entities = Encoding.UTF8.GetString( reader.ReadBytes( lump.size ), 0, lump.size ); }
private void ReadLeafBrushes( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); for ( int i = 0; i < this.leafBrushes.Length; i++ ) { this.leafBrushes[ i ] = reader.ReadInt32(); } }
private void ReadEntities(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); this.entities = Encoding.UTF8.GetString(reader.ReadBytes(lump.size), 0, lump.size); }
private void ReadBrushSides( InternalBspLump lump, BinaryReader reader ) { reader.BaseStream.Seek( lump.offset, SeekOrigin.Begin ); this.brushSides = new InternalBspBrushSide[lump.size/typeof ( InternalBspBrushSide ).Size()]; for ( int i = 0; i < this.brushSides.Length; i++ ) { this.brushSides[ i ] = new InternalBspBrushSide(); this.brushSides[ i ].planeNum = reader.ReadInt32(); this.brushSides[ i ].content = reader.ReadInt32(); } }
private void ReadBrushes(InternalBspLump lump, BinaryReader reader) { reader.BaseStream.Seek(lump.offset, SeekOrigin.Begin); brushes = new InternalBspBrush[lump.size / Marshal.SizeOf(typeof(InternalBspBrush))]; for(int i = 0; i < brushes.Length; i++) { brushes[i] = new InternalBspBrush(); brushes[i].firstSide = reader.ReadInt32(); brushes[i].numSides = reader.ReadInt32(); brushes[i].shaderIndex = reader.ReadInt32(); } }