public override void Stop() { LogManager.Instance.Write("*** Stopping Win32GL RenderSystem ***"); _initialWindow = null; // Since there is no removeWindow, although there should be... }
public override RenderWindow NewWindow(string name, int width, int height, bool fullScreen, NamedParameterList miscParams) { Win32Window window = new Win32Window(this); window.Create(name, width, height, fullScreen, miscParams); return window; }
public override Axiom.Graphics.RenderWindow NewWindow(string name, int width, int height, int colorDepth, bool fullScreen, int left, int top, bool depthBuffer, bool vsync, object target) { Win32Window window = new Win32Window(); window.Handle = target; window.Create(name, width, height, colorDepth, fullScreen, left, top, depthBuffer, vsync); return window; }