/// <summary> /// Loads a resource. Resource will be subclasses of Resource. /// </summary> /// <param name="resource">Resource to load.</param> /// <param name="priority"></param> public virtual void Load(Resource resource, int priority) { // load and touch the resource resource.Load(); resource.Touch(); // cache the resource Add(resource); }
/// <summary> /// Gets a material with the specified name. /// </summary> /// <param name="name"></param> /// <returns></returns> public Resource LoadExisting(string name) { //get the resource Resource resource = GetByName(name); //ensure that it exists if (resource == null) { throw new ArgumentException("There is no resource with the name '{0}' that already exists.", name); } //ensure that it is loaded resource.Load(); return(resource); }