ToABGR() 공개 메소드

Converts this color value to packed ABGR format.
public ToABGR ( ) : int
리턴 int
        public AddPlantTypeDialog(string title, List<AssetDesc> list, WorldEditor app)
        {
            InitializeComponent();
            ColorEx color = new ColorEx();
            color = app.Config.PlantColorDefault;
            colorDialog1.Color = ColorExToColor(color);
            colorSelectButton.BackColor = colorDialog1.Color;
            int colorabgr = (int)color.ToABGR();
            int[] colorsabgr = new int[1];
            colorabgr &= 0x00ffffff;
            colorsabgr[0] = colorabgr;
            colorDialog1.CustomColors = colorsabgr;

            foreach (AssetDesc asset in list)
            {
                imageNameComboBox.Items.Add(asset.Name);
            }
            imageNameComboBox.SelectedIndex = 0;
        }
예제 #2
0
	    public static int ConvertColorValue( ColorEx color, VertexElementType colorVertexElementType )
	    {
            switch (colorVertexElementType)
            {
#if AXIOM_PLATFORM == AXIOM_PLATFORM_WIN32
                default:
#endif
                case VertexElementType.Color_ARGB:
                    return color.ToARGB();
#if AXIOM_PLATFORM != OGRE_PLATFORM_WIN32
        default:
#endif
                case VertexElementType.Color_ABGR:
                    return color.ToABGR();
            }
	    }
예제 #3
0
		/// <summary>
		/// Converts the Axiom.Core.ColorEx value to a int.  Each API may need the 
		/// bytes of the packed color data in different orders. i.e. OpenGL - ABGR, D3D - ARGB
		/// </summary>
		/// <param name="color"></param>
		/// <returns></returns>
		public override int ConvertColor(ColorEx color)
		{
			return color.ToABGR();
		}