private void OnBuffering(object sender, _WMPOCXEvents_BufferingEvent e) { if (!e.start) { Log.Debug("WMPlayer: bandWidth: {0}", _AxWMP.network.bandWidth); Log.Debug("WMPlayer: bitRate: {0}", _AxWMP.network.bitRate); Log.Debug("WMPlayer: receivedPackets: {0}", _AxWMP.network.receivedPackets); Log.Debug("WMPlayer: receptionQuality: {0}", _AxWMP.network.receptionQuality); } }
private void OnBuffering(object sender, _WMPOCXEvents_BufferingEvent e) { Log.Debug("Audioplayer: bandWidth: {0}", _wmp10Player.network.bandWidth); Log.Debug("Audioplayer: bitRate: {0}", _wmp10Player.network.bitRate); Log.Debug("Audioplayer: receivedPackets: {0}", _wmp10Player.network.receivedPackets); Log.Debug("Audioplayer: receptionQuality: {0}", _wmp10Player.network.receptionQuality); _wmp10Player.network.bufferingTime = _bufferTime; if (e.start) { _bufferCompleted = false; Log.Debug("Audioplayer: bandWidth: {0}", _wmp10Player.network.bandWidth); Log.Debug("Audioplayer: receptionQuality: {0}", _wmp10Player.network.receptionQuality); } if (!e.start) { _bufferCompleted = true; } }
private void WMP_OnBuffering(object sender, _WMPOCXEvents_BufferingEvent e) { Log.Instance.Debug("WMPVideoPlayer: bandWidth: {0}", wmpCtrl.network.bandWidth); Log.Instance.Debug("WMPVideoPlayer: bitRate: {0}", wmpCtrl.network.bitRate); Log.Instance.Debug("WMPVideoPlayer: receivedPackets: {0}", wmpCtrl.network.receivedPackets); Log.Instance.Debug("WMPVideoPlayer: receptionQuality: {0}", wmpCtrl.network.receptionQuality); Log.Instance.Debug("WMPVideoPlayer: onbuffer start:{0}", e.start.ToString()); bufferCompleted = !e.start; if (bufferCompleted) wmpCtrl.Buffering -= WMP_OnBuffering; }