public void WhenILoadTheMultiToneModuleForAWG(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.AwgMultiToneLoad(awg); }
public void SetTheCompileCarFrequencyToValueAndUnits(string setValue, string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.SetCompileCarFrequency(awg, setValue); }
public void TheCompileCarFrequencyShouldBe(string expectedFreq, string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.CompileCarrierFreqShouldBe(awg, expectedFreq); }
public void TheCompileSignalSelectedStateShouldbeNotSelected(string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.CompileSelectStatusPlaybackFileShouldBe(awg, "not selected"); }
public void GetTheLoopSequenceStatus(string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.GetLoopSequence(awg); }
public void SetTheMultiToneChirpSweepRateToMax(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.SetMultiToneChirpSweepRate(awg, AwgMultiToneGroup.NumericEntryAs.Max, ""); }
public void ThenTheMultiToneChirpSweepRateShouldBe(string value, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneChirpSweepRateShouldBe(awg, value); }
public void SetTheMultiToneTypeToChirp(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.SetMultiToneType(awg, AwgMultiToneGroup.MultiToneType.Chirp); }
public void ThenTheMultiToneNotchStartFreqShouldBe(string startValue, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneNotchStartShouldBe(awg, startValue); }
public void SetTheMultiToneNotchesToOff(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.SetMultiToneToneNotchEnable(awg, AwgMultiToneGroup.BoolState.Off); }
public void ThenTheMultiToneNotchEnableShouldBeOff(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneToneNotchEnableShouldBe(awg, AwgMultiToneGroup.BoolState.Off); }
public void ThenTheMultiToneUserDefinedPhaseShouldBe(string value, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneTonePhaseUserDefinedShouldBe(awg, value); }
public void GetTheMultiToneUserDefinedPhase(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.GetMultiToneTonePhaseUserDefined(awg); }
public void SetTheMultiToneUserDefinedPhaseToMax(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.SetMultiToneTonePhaseUserDefined(awg, AwgMultiToneGroup.NumericEntryAs.Max, ""); }
public void SetTheMultiToneChirpHighToMin(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.SetMultiToneChirpHigh(awg, AwgMultiToneGroup.NumericEntryAs.Min, ""); }
public void GetTheMultiToneNotchEndFreq(string notchNumber, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.GetMultiToneToneNotchEnd(awg, notchNumber); }
public void ThenTheMultiToneTypeShouldBeTones(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneTypeShouldBe(awg, AwgMultiToneGroup.MultiToneType.Tones); }
public void ThenTheMultiToneNotchEndFreqShouldBe(string endValue, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneNotchEndShouldBe(awg, endValue); }
public void GetTheMultiToneChirpSweepRate(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.GetMultiToneChirpSweepRate(awg); }
public void DeleteMultiToneNotch(string notchNumber, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.DeleteMultiToneToneNotch(awg, AwgMultiToneGroup.DeleteEntryAs.Value, notchNumber); }
public void SetCompileSignalSelectedState(string signalName, string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.GetCompileSelectStatusPlaybackFile(awg, signalName); }
public void DeleteAllMultiToneNotches(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.DeleteMultiToneToneNotch(awg, AwgMultiToneGroup.DeleteEntryAs.All, "1"); }
public void DeselectTheCaptureAndPlaybackLoopSequence(string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.SelectLoopSequence(awg, AwgCapturePlaybackGroup.Loopsequence.Off); }
public void GetTheMultiToneNotchCount(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.GetMultiToneToneNotchCount(awg); }
public void LoopSequenceStatusShouldBe(string expectedLoopsequence, string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.LoopSequenceShouldBe(expectedLoopsequence, awg); }
public void ThenTheMultiToneNotchCountShouldBe(string value, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneNotchCountShouldBe(awg, value); }
public void GetTheCompileCarFrequency(string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.GetCompileCarFrequency(awg); }
public void SetTheMultiToneChirpHighTo(string value, string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.SetMultiToneChirpHigh(awg, AwgMultiToneGroup.NumericEntryAs.Value, value); }
public void SetTheCompileSampleRate(string sampleRate, string awgNumber) { IAWG awg = AwgSetupSteps.GetAWG(awgNumber); _awgCapturePlaybackGroup.SetCompileSampleRate(awg, sampleRate); }
public void ThenTheMultiTonePhaseShouldBeUserDefined(string awgNumber) { var awg = AwgSetupSteps.GetAWG(awgNumber); _awgMultiToneGroup.MultiToneTonePhaseShouldBe(awg, AwgMultiToneGroup.TonePhaseType.UserDefined); }