private void ApplyData(ObstacleData data, ObstacleDataContainer dataContainer) { ApplyIndividualObstacleData(data, ObstacleData.ObstacleSide.Left, dataContainer.leftSide); ApplyIndividualObstacleData(data, ObstacleData.ObstacleSide.Right, dataContainer.rightSide); data.SetupParent(dataContainer.parentBoundsLocation, dataContainer.parentLockedAxis, dataContainer.moveDirection, dataContainer.moveDistancePerSecond); }
/// <summary> /// Build ObstacleDataContainer for a vertical obstacle. /// </summary> public override ObstacleDataContainer Build() { ObstacleDataContainer container = GetDefaultContainer(); container.moveDistancePerSecond = Random.Range(MIN_MAX_MOVEMENT_SPEED.x, MIN_MAX_MOVEMENT_SPEED.y); SetScale(ref container.leftSide, ref container.rightSide); return(container); }
protected override ObstacleDataContainer GetDefaultContainer() { var container = new ObstacleDataContainer(); container.moveDirection = moveDirection; container.parentBoundsLocation = boundsLocation; container.parentLockedAxis = Axis.X; container.leftSide.lockedScaleSide = Side.None; container.leftSide.boundsLocation = BoundsLocation.Left; container.leftSide.lockedAxis = Axis.None; container.rightSide.lockedScaleSide = Side.None; container.rightSide.boundsLocation = BoundsLocation.Right; container.rightSide.lockedAxis = Axis.None; return(container); }
protected override ObstacleDataContainer GetDefaultContainer() { var container = new ObstacleDataContainer(); container.moveDirection = moveDirection; container.parentBoundsLocation = boundsLocation; container.parentLockedAxis = Axis.Y; container.leftSide.lockedScaleSide = Side.None; container.leftSide.boundsLocation = BoundsLocation.Top; container.leftSide.lockedAxis = Axis.None; container.leftSide.basedOnHeightOnly = true; container.rightSide.lockedScaleSide = Side.None; container.rightSide.boundsLocation = BoundsLocation.Bottom; container.rightSide.lockedAxis = Axis.None; container.rightSide.basedOnHeightOnly = true; return(container); }