예제 #1
0
 private static void OnAvoidObjectAdded(GameObject sender, AvoidObject avoidObject)
 {
     _avoidableObjects[sender] = avoidObject;
 }
예제 #2
0
 private static void OnAvoidObjectAdded(GameObject sender, AvoidObject avoidObject)
 {
     _avoidableObjects[sender] = avoidObject;
 }