public override void execute() { double expectedTime = (lengthOfWay / (car.getSpeed() / 60.0)) + time; // ocakavany cas - kolko autu trava cesta // poruchovost if (car.hasFailed()) { expectedTime += car.getTimeOfRepair(); } core.materialB += car.getVolume(); if (core.materialB >= Constants.materialToLoad) { core.materialB = Constants.materialToLoad; return; } Event arrivalC = new EventArrivalToC(core, expectedTime, car); core.updateEventCalendar(arrivalC); Vehicle carInFront = core.getFirstBeforeBuilding(); if (carInFront != null) { Event unloadStart = new EventUnloadStart(core, time, carInFront); core.updateEventCalendar(unloadStart); } else { core.unloadMachineWorking = false; } }
public override void execute() { // postavia sa do radu core.updteListBeforeBuilding(car); // nastavi sa im pociatocny cas cakania car.setStartOfWaiting(time); // ak sa nic nenaklada, pride prve auto na rad if (core.unloadMachineWorking == false) { Event unloadStart = new EventUnloadStart(core, time, core.getFirstBeforeBuilding()); core.updateEventCalendar(unloadStart); core.unloadMachineWorking = true; } }