private PointF GetLeftBottomEdge() { var p = new PointF(-Width / 2, Height / 2); p.Rotate(Angle); p.Translate(CenterX, CenterY); return(p); }
private PointF GetRigthTopEdge() { var p = new PointF(Width / 2, -Height / 2); p.Rotate(Angle); p.Translate(CenterX, CenterY); return(p); }