public static AudioStream CreateAudioStream(Path path, string label, MPDSongResponseBlock block) { AudioStream result = new AudioStream(path, label); result.Title = block.Title; result.Name = block.Name; return result; }
private void OnAddStreamNameOverlayReturned(bool ok, string input) { string label = input.Trim(); if (ok && label.Length > 0) { string pathString = m_Overlay.Data as string; AudioStream stream = new AudioStream(new Path(pathString), label); DataModel.StreamsCollection.Add(stream); } m_Overlay.Deactivate(); }