/// <summary> /// Clear the screen with a given color /// </summary> /// <param name="color">The color in hex</param> public void Clear(uint color) { CosmosGLGraphics.Color c = new CosmosGLGraphics.Color((int)color); Memory.Memset((uint *)0xE0000000, (uint)color, (uint)(ScreenWidth * ScreenHeight)); }
public void Clear(CosmosGLGraphics.Color color) { Clear((uint)color.ToHex()); }