/// <summary> /// Updates all the data /// </summary> public void UpdateData() { if (_lightsCommonDataManager != null) { LightsCommonDataManager.Update(); } if (_ambientLightingCommonDataManager != null) { AmbientLightingCommonDataManager.Update(); } }
/// <summary> /// Releases all the managed members /// </summary> public void Dispose() { LightsCommonDataManager.Dispose(); }