public void UpdateStatus(AudioDeviceManager deviceManager) { DefaultState = CalculateDeviceDefaultState(deviceManager); Kind = _device.Kind; State = _device.State; IsVisible = CalculateIsVisible(); // Only do work such as get text, icons, etc if we're visible if (IsVisible) { Description = TryGetOrDefault(_device.TryGetDeviceDescription, Description); FriendlyName = TryGetOrDefault(_device.TryDeviceFriendlyName, FriendlyName); DeviceStateFriendlyName = GetDeviceStateFriendlyName(); string iconPath; if (_device.TryGetDeviceClassIconPath(out iconPath)) { Image = GetImage(iconPath); } } }
public InputSwitcherService(AudioDeviceManager manager) { _manager = manager; }
private AudioDeviceDefaultState CalculateDeviceDefaultState(AudioDeviceManager deviceManager) { AudioDeviceDefaultState state = AudioDeviceDefaultState.None; if (deviceManager.IsDefaultAudioDevice(_device, AudioDeviceRole.Multimedia)) { state |= AudioDeviceDefaultState.Multimedia; } if (deviceManager.IsDefaultAudioDevice(_device, AudioDeviceRole.Communications)) { state |= AudioDeviceDefaultState.Communications; } return state; }
public SetAsDefaultCommunicationDeviceCommand(AudioDeviceManager manager) : base(manager, AudioDeviceRole.Communications) { Text = Resources.SetAsDefaultComunicationDevice; Image = Resources.DefaultCommunicationsDevice; }
public SetAsDefaultMultimediaDeviceCommand(AudioDeviceManager manager) : base(manager, AudioDeviceRole.Multimedia) { Text = Resources.SetAsDefaultMultimediaDevice; Image = Resources.DefaultMultimediaDevice; }