public DelayLine(int bufferSize, int samplerate) { delay = new ModulatedDelay(bufferSize, 10000); diffuser = new AllpassDiffuser(bufferSize, samplerate) { ModulationEnabled = false }; tempBuffer = new double[bufferSize]; filterOutputBuffer = new double[bufferSize]; lowPass = new Lp1(samplerate); lowShelf = new Biquad(Biquad.FilterType.LowShelf, samplerate) { Slope = 1.0, GainDB = -20, Frequency = 20 }; highShelf = new Biquad(Biquad.FilterType.HighShelf, samplerate) { Slope = 1.0, GainDB = -20, Frequency = 19000 }; lowPass.CutoffHz = 1000; lowShelf.Update(); highShelf.Update(); Samplerate = samplerate; }
public ReverbChannel(int bufferSize, int samplerate) { parameters = new Dictionary<Parameter, double>(); foreach (var value in Enum.GetValues(typeof(Parameter)).Cast<Parameter>()) parameters[value] = 0.0; preDelay = new ModulatedDelay(bufferSize, 10000); multitap = new MultitapDiffuser(bufferSize); diffuser = new AllpassDiffuser(bufferSize, samplerate) { ModulationEnabled = true }; lines = Enumerable.Range(0, 12).Select(x => new DelayLine(bufferSize, samplerate)).ToArray(); lineCount = 8; perLineGain = GetPerLineGain(); highPass = new Hp1(samplerate) { CutoffHz = 20 }; lowPass = new Lp1(samplerate) { CutoffHz = 20000 }; rand = new ShaRandom(); tempBuffer = new double[bufferSize]; outBuffer = new double[bufferSize]; delayLineSeeds = rand.Generate(12345, lines.Length * 3).ToArray(); this.samplerate = samplerate; }