예제 #1
0
파일: int2x2.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Constructs this matrix from a int3x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public int2x2(int3x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m10 = m.m10;
     this.m11 = m.m11;
 }
예제 #2
0
파일: int2x3.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Constructs this matrix from a int3x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public int2x3(int3x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
 }
예제 #3
0
파일: int4x2.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Constructs this matrix from a int3x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public int4x2(int3x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m20 = m.m20;
     this.m21 = m.m21;
     this.m30 = 0;
     this.m31 = 0;
 }
예제 #4
0
 /// <summary>
 /// Constructs this matrix from a int3x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public int2x4(int3x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m03 = 0;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
     this.m13 = 0;
 }
예제 #5
0
파일: int3x4.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Constructs this matrix from a int3x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public int3x4(int3x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m03 = 0;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
     this.m13 = 0;
     this.m20 = m.m20;
     this.m21 = m.m21;
     this.m22 = m.m22;
     this.m23 = 0;
 }
예제 #6
0
 /// <summary>
 /// Constructs this matrix from a int3x3. Non-overwritten fields are from an Identity matrix.
 /// </summary>
 public int4x3(int3x3 m)
 {
     this.m00 = m.m00;
     this.m01 = m.m01;
     this.m02 = m.m02;
     this.m10 = m.m10;
     this.m11 = m.m11;
     this.m12 = m.m12;
     this.m20 = m.m20;
     this.m21 = m.m21;
     this.m22 = m.m22;
     this.m30 = 0;
     this.m31 = 0;
     this.m32 = 0;
 }
예제 #7
0
 /// <summary>
 /// Returns an enumerator that iterates through all fields.
 /// </summary>
 public static IEnumerator <int> GetEnumerator(int3x3 m) => m.GetEnumerator();
예제 #8
0
 /// <summary>
 /// Creates a 1D array with all values (internal order)
 /// </summary>
 public static int[] Values1D(int3x3 m) => m.Values1D;
예제 #9
0
 /// <summary>
 /// Creates a 2D array with all values (address: Values[x, y])
 /// </summary>
 public static int[,] Values(int3x3 m) => m.Values;
예제 #10
0
파일: int3x3.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Executes a component-wise - (subtract).
 /// </summary>
 public static int3x3 CompSub(int3x3 A, int3x3 B) => new int3x3(A.m00 - B.m00, A.m01 - B.m01, A.m02 - B.m02, A.m10 - B.m10, A.m11 - B.m11, A.m12 - B.m12, A.m20 - B.m20, A.m21 - B.m21, A.m22 - B.m22);
예제 #11
0
파일: int3x3.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Executes a component-wise + (add).
 /// </summary>
 public static int3x3 CompAdd(int3x3 A, int3x3 B) => new int3x3(A.m00 + B.m00, A.m01 + B.m01, A.m02 + B.m02, A.m10 + B.m10, A.m11 + B.m11, A.m12 + B.m12, A.m20 + B.m20, A.m21 + B.m21, A.m22 + B.m22);
예제 #12
0
파일: int3x3.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Executes a component-wise / (divide).
 /// </summary>
 public static int3x3 CompDiv(int3x3 A, int3x3 B) => new int3x3(A.m00 / B.m00, A.m01 / B.m01, A.m02 / B.m02, A.m10 / B.m10, A.m11 / B.m11, A.m12 / B.m12, A.m20 / B.m20, A.m21 / B.m21, A.m22 / B.m22);
예제 #13
0
파일: int3x3.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Executes a component-wise * (multiply).
 /// </summary>
 public static int3x3 CompMul(int3x3 A, int3x3 B) => new int3x3(A.m00 * B.m00, A.m01 * B.m01, A.m02 * B.m02, A.m10 * B.m10, A.m11 * B.m11, A.m12 * B.m12, A.m20 * B.m20, A.m21 * B.m21, A.m22 * B.m22);
예제 #14
0
파일: int3x3.cs 프로젝트: xposure/Atma.Math
 /// <summary>
 /// Returns true iff this equals rhs component-wise.
 /// </summary>
 public bool Equals(int3x3 rhs) => ((((m00.Equals(rhs.m00) && m01.Equals(rhs.m01)) && m02.Equals(rhs.m02)) && (m10.Equals(rhs.m10) && m11.Equals(rhs.m11))) && ((m12.Equals(rhs.m12) && m20.Equals(rhs.m20)) && (m21.Equals(rhs.m21) && m22.Equals(rhs.m22))));