public static MobBehaviorTree GetInstance() { if (m_instance == null) { m_instance = new MobBehaviorTree(); } return(m_instance); }
public static MobBehaviorTree GetInstance() { if (m_instance == null) { m_instance = new MobBehaviorTree(); } return m_instance; }
public void Update( MobUpdateContext context) { MobBehaviorTree.GetInstance().Update(context); }