예제 #1
0
        protected override void Initialize()
        {
            base.Initialize ();
                        // Create the screen manager component.
            ScreenManager = new ScreenManager(this);

            Components.Add(ScreenManager);

            // Activate the first screens.
            Util.BackgroundScreen.AutoMove = true;
            ScreenManager.AddScreen(Util.BackgroundScreen, null);
            ScreenManager.AddScreen(new MainMenuScreen(), null);
        }
예제 #2
0
        /// <summary>
        /// Activates the loading screen.
        /// </summary>
        public static void Load(ScreenManager screenManager, bool loadingIsSlow,
            PlayerIndex? controllingPlayer,
            params GameScreen[] screensToLoad)
        {
            // Tell all the current screens to transition off.
            foreach (GameScreen screen in screenManager.GetScreens())
                screen.ExitScreen();

            // Create and activate the loading screen.
            LoadingScreen loadingScreen = new LoadingScreen(screenManager,
                                                            loadingIsSlow,
                                                            screensToLoad);

            screenManager.AddScreen(loadingScreen, controllingPlayer);
        }