/// <summary> /// Exits the game. /// </summary> private void Exit() { MainGame.needsToExit = true; GameSounds.CloseSFX(); this.Close(); Application.Exit(); }
/// <summary> /// this happens when the form closes. /// </summary> private void Form1_FormClosing(object sender, FormClosingEventArgs e) { if (Settings.soundIsOn) { GameSounds.CloseSFX(); } if (Settings.soundIsOn) { GameSounds.CloseMusic(); } //Threads.initializeTasks(); //Application.Exit(); }