public UniTask Initialize() { _playerDataGetter = DIResolver.GetObject <PlayerDataGetter>(); InitMaps(); InitCustomMaps(); return(UniTask.CompletedTask); }
public UniTask Initialize() { _playerDataGetter = DIResolver.GetObject <PlayerDataGetter>(); _playerDataMutator = DIResolver.GetObject <PlayerDataMutator>(); return(UniTask.CompletedTask); }