private static void AddInvulnerable(List<PowerUp> list, Entity player, int boardSize, Random randomizer) { Invulnerability new_invulnerable = new Invulnerability(player, boardSize, list, randomizer); list.Add(new_invulnerable); }
private static void AddInvulnerable(List <PowerUp> list, Entity player, int boardSize, Random randomizer) { Invulnerability new_invulnerable = new Invulnerability(player, boardSize, list, randomizer); list.Add(new_invulnerable); }