public static void Main() { Console.WriteLine("Hello World!\n"); int[] qList = new[] { 9, 7, 2, 6, 1 }; Console.WriteLine("List before quick sort: [{0}]", string.Join(", ", qList)); QuickSort qSorter = new QuickSort(); qSorter.sort(qList, 0, qList.Length); SortAsserter(qList); Console.WriteLine("List after quick sort: [{0}]\n", string.Join(", ", qList)); int[] sList = new[] { 2, 6, 3, 1, 9 }; Console.WriteLine("List before selection sort: [{0}]", string.Join(", ", sList)); SelectionSort sSorter = new SelectionSort(); sSorter.sort(sList, 0, 0); SortAsserter(sList); Console.WriteLine("List after selection sort: [{0}]\n", string.Join(", ", sList)); int[] iList = new[] { 2, 8, 5, 7, 3 }; Console.WriteLine("List before insertion sort: [{0}]", string.Join(", ", iList)); InsertionSort iSorter = new InsertionSort(); iSorter.sort(iList, 0, 0); SortAsserter(iList); Console.WriteLine("List after insertion sort: [{0}]\n", string.Join(", ", iList)); int[] bList = new[] { 1, 7, 3, 2, 0 }; Console.WriteLine("List before bubble sort: [{0}]", string.Join(", ", bList)); BubbleSort bSorter = new BubbleSort(); bSorter.sort(bList, 0, 0); SortAsserter(bList); Console.WriteLine("List after bubble sort: [{0}]\n", string.Join(", ", bList)); int[] mList = new[] { 6, 8, 3, 0, 1 }; Console.WriteLine("List before merge sort: [{0}]", string.Join(", ", mList)); MergeSort mSorter = new MergeSort(); mSorter.sort(mList, 0, mList.Length - 1); SortAsserter(mList); Console.WriteLine("List after merge sort: [{0}]\n", string.Join(", ", mList)); MyList<int> myList = new MyList<int>(1); TestList(myList); Console.WriteLine("Testing running times:\n"); RunningTimes.SortPlot(qSorter, 70000, "Quick Sort"); RunningTimes.SortPlot(sSorter, 70000, "Selection Sort"); RunningTimes.SortPlot(iSorter, 70000, "Insertion Sort"); RunningTimes.SortPlot(bSorter, 70000, "Bubble Sort"); RunningTimes.SortPlot(mSorter, 70000, "Merge Sort"); }
static void Main(string[] args) { Database db = new Database(); var shirts = db.Shirts.ToArray(); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("BubbleSort"); Console.WriteLine("~~~~~~~~~~~"); Console.WriteLine("Ascending order by size, color and fabric"); BubbleSort.SizeColorFabricAscendingOrder(shirts); PrintAllItems(shirts); Console.WriteLine("Descending order by size, color and fabric"); BubbleSort.SizeColorFabricDescendingOrder(shirts); PrintAllItems(shirts); Console.WriteLine("Ascending order by fabric"); BubbleSort.FabricAscendingOrder(shirts); PrintAllItems(shirts); Console.WriteLine("Descending order by fabric"); BubbleSort.FabricDescendingOrder(shirts); PrintAllItems(shirts); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("QuickSort"); Console.WriteLine("~~~~~~~~~~~"); Console.WriteLine("Ascending order by color"); QuickSort.ColorAscending(shirts); PrintAllItems(shirts); Console.WriteLine("Descending order by color"); QuickSort.ColorDescending(shirts); PrintAllItems(shirts); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("BucketSort"); Console.WriteLine("~~~~~~~~~~~"); Console.WriteLine("Ascending order by size"); var listSizeAsc = BucketSort.SizeAscending(shirts); PrintAllItems(listSizeAsc.ToArray()); Console.WriteLine("Descending order by size"); var listSizeDesc = BucketSort.SizeDescending(shirts); PrintAllItems(listSizeDesc.ToArray()); UserApplication.BuyShirt(); Console.ReadKey(); }