public void update() { if (Mouse.GetState().X > 441 && Mouse.GetState().X < 441 + 400 && Mouse.GetState().Y > 360 && Mouse.GetState().Y < 360 + 95) { //play_button_idle = play_button_click; if (Mouse.GetState().LeftButton == ButtonState.Pressed) { //GameAndMenuState = GameAndMenu.GameState; } } else { //play_button_idle = play_button; } if (Mouse.GetState().X > 441 && Mouse.GetState().X < 441 + 400 && Mouse.GetState().Y > 587 && Mouse.GetState().Y < 587 + 95) { //quit_button_idle = quit_button_click; if (Mouse.GetState().LeftButton == ButtonState.Pressed) { Game1.Quit(); } } else { //quit_button_idle = quit_button; } }
public void update() { if (Mouse.GetState().X > 452 && Mouse.GetState().X < 452 + 350 && Mouse.GetState().Y > 291 && Mouse.GetState().Y < 291 + 75) { m_PlayButton = m_PlayButtonClick; if (Mouse.GetState().LeftButton == ButtonState.Pressed) { Game1.State = Game1.States.Game; } } else { m_PlayButton = m_PlayButtonIdle; } if (Mouse.GetState().X > 452 && Mouse.GetState().X < 452 + 350 && Mouse.GetState().Y > 386 && Mouse.GetState().Y < 386 + 75) { m_HelpButton = m_HelpButtonClick; if (Mouse.GetState().LeftButton == ButtonState.Pressed) { Game1.State = Game1.States.Instructions; } } else { m_HelpButton = m_HelpButtonIdle; } if (Mouse.GetState().X > 452 && Mouse.GetState().X < 452 + 350 && Mouse.GetState().Y > 481 && Mouse.GetState().Y < 481 + 75) { m_HighscoreButton = m_HighscoreButtonClick; if (Mouse.GetState().LeftButton == ButtonState.Pressed) { Game1.State = Game1.States.Highscore; } } else { m_HighscoreButton = m_HighscoreButtonIdle; } if (Mouse.GetState().X > 452 && Mouse.GetState().X < 452 + 350 && Mouse.GetState().Y > 577 && Mouse.GetState().Y < 577 + 75) { m_QuitButton = m_QuitButtonClick; if (Mouse.GetState().LeftButton == ButtonState.Pressed) { Game1.Quit(); } } else { m_QuitButton = m_QuitButtonIdle; } }