void CreateXueZhanMajangGame(SpriteAtlas atlas, int idx) { Game dzmjGame = new Game(this); dzmjGame.CreateXuezhangMahjongGame(atlas); DazhongMahjongGameSetting setting = new DazhongMahjongGameSetting(this); setting.atlas = atlas; setting.CreatePingMinRoom(); dzmjGame.AppendSetting(setting); setting = new DazhongMahjongGameSetting(this); setting.atlas = atlas; setting.CreateWenRenRoom(); dzmjGame.AppendSetting(setting); setting = new DazhongMahjongGameSetting(this); setting.atlas = atlas; setting.CreateFuHaoRoom(); dzmjGame.AppendSetting(setting); setting = new DazhongMahjongGameSetting(this); setting.atlas = atlas; setting.CreateDaGuanRoom(); dzmjGame.AppendSetting(setting); setting = new DazhongMahjongGameSetting(this); setting.atlas = atlas; setting.CreateZhiZunRoom(); dzmjGame.AppendSetting(setting); curtGames[idx] = dzmjGame; GameDict.Add("hall_btn_room2", dzmjGame); }