public void EnableEntry(SaveEntry entry) { SaveButton.isEnabled = manager.CanSave(); LoadButton.isEnabled = manager.CanLoad(); DeleteButton.isEnabled = true; string empty = string.Empty; if (GameSystem.Instance.UseEnglishText) { empty = entry.Text; if (empty == string.Empty) { empty = entry.TextJp; } } else { empty = entry.TextJp; if (empty == string.Empty) { empty = entry.Text; } } BottomLabel.text = empty.Replace("\n", " ").TrimStart(' ', '\n'); SaveTexture.mainTexture = AssetManager.Instance.LoadScreenshot(Path.GetFileNameWithoutExtension(entry.Path) + ".png"); }