void Start() { playerGroundSensor = GetComponent<PlayerGroundSensor>(); playerFlip = GetComponent<PlayerFlip>(); rigidBody = GetComponent<Rigidbody2D>(); animator = GetComponent<Animator>(); }
void Start() { playerGroundSensor = GetComponent <PlayerGroundSensor>(); playerFlip = GetComponent <PlayerFlip>(); rigidBody = GetComponent <Rigidbody2D>(); animator = GetComponent <Animator>(); }