//添加一个生物实例展示 public void AchieveOneMinion(CardEntry minionCellItem, HexGridItem hexGridItem, MinionGridMediator minionGridMediator) { Vector3 position = new Vector3(); HexCoordinates showHexCoordinates = HexCoordinates.ReverseFromOffsetCoordinates(minionCellItem.nowIndex.X, minionCellItem.nowIndex.Z, hexGridItem.modelInfo.arrayMode); position = MinionMetrics.erectPosition(position, showHexCoordinates.X, showHexCoordinates.Z, hexGridItem.modelInfo.arrayMode); position.y = 1f; //创建一个生物实例 MinionCellView cell = minionCellPool.Pop(); cell.transform.SetParent(transform, false); cell.transform.localPosition = position; cell.minionCellItem = minionCellItem; cell.playerCode = minionGridMediator.playerCode; TextMeshProUGUI atkAndDef = UtilityHelper.FindChild <TextMeshProUGUI>(cell.transform, "MinionCellLabel"); atkAndDef.text = minionCellItem.atk.ToString() + "-" + minionCellItem.def.ToString(); //添加绑定信息 cell.OnPointerEnter = () => { minionGridMediator.SendNotification( UIViewSystemEvent.UI_VIEW_CURRENT, cell, StringUtil.GetNTByNotificationTypeAndUIViewNameAndOtherTypeAndDelayedProcess( UIViewSystemEvent.UI_VIEW_CURRENT_OPEN_ONE_VIEW, UIViewConfig.getNameStrByUIViewName(UIViewName.OneCardAllInfo), "MinionCellView", "N" ) ); }; cell.OnPointerExit = () => { minionGridMediator.SendNotification( UIViewSystemEvent.UI_VIEW_CURRENT, UIViewConfig.getNameStrByUIViewName(UIViewName.OneCardAllInfo), StringUtil.GetNTByNotificationTypeAndDelayedProcess( UIViewSystemEvent.UI_VIEW_CURRENT_CLOSE_ONE_VIEW, "N" ) ); }; cell.OnPointerDown = (CardEntry downMinionCellItem) => { minionGridMediator.SendNotification( OperateSystemEvent.OPERATE_SYS, downMinionCellItem, OperateSystemEvent.OPERATE_SYS_POINTER_DOWN_ONE_MINION ); }; cell.OnPointerUp = (CardEntry upMinionCellItem) => { }; minionCellViews.Add(minionCellItem.nowIndex, cell); MinionCellMaterialChange(cell, minionCellItem); UtilityLog.Log("生成一个生物:" + minionCellItem.cardInfo.name, LogUtType.Operate); }
//初始化 public void AchieveMinionGrid(MinionGridItem minionGridItem, HexGridItem hexGridItem, MinionGridMediator minionGridMediator) { Dictionary <HexCoordinates, CardEntry> .KeyCollection keyCol = minionGridItem.minionCells.Keys; foreach (HexCoordinates key in keyCol) { CardEntry minionCellItem = minionGridItem.minionCells[key]; AchieveOneMinion(minionCellItem, hexGridItem, minionGridMediator); } //渲染需要放在格子生成完毕后 //minionMesh.Triangulate(minionCellViews, hexGridItem.modelInfo.arrayMode); }