protected void Start() { _mobAttributesMono = GetComponents <MobAttributesMono>()[1]; Destination = transform.position; _prevLocation = transform.position; _mobModifierRpc = MobModifierRpcServer.Instance; _mapPlatform = MapPlatform.Instance; }
protected void Start() { Animator = transform.parent.gameObject.GetComponentInChildren <Animator>(); MobAttributesMono = transform.parent.gameObject.GetComponents <MobAttributesMono>()[1]; ParentTransform = transform.parent.transform; DeathAnimationStopwatch = new Stopwatch(); DeadStopwatch = new Stopwatch(); SpriteMaterial = transform.parent.GetComponentInChildren <Animator>() .transform.gameObject.GetComponent <SpriteRenderer>().material; DeathAnimationStopwatch.Stop(); DeathAnimationStopwatch.Reset(); DeadStopwatch.Stop(); DeadStopwatch.Reset(); RTS_Camera.CameraDictionary.TryGetValue(CameraName, out Camera); }