public Region(TexturePoint point, int id) { Points = new List <TexturePoint> { point }; Id = id; }
internal bool CompareProperties(TexturePoint point) { return(Math.Abs(point.Value - Value) < 0.001f); }
internal void CopyProperties(TexturePoint point) { this.Value = point.Value; }
public bool ComparePoint(TexturePoint target) { return(PointsArray[target.x, target.y].CompareProperties(target)); }