private void OnClickSpeedDown(CUIEvent evt) { WatchController expr_05 = Singleton <WatchController> .GetInstance(); expr_05.SpeedRate -= 1; this.ValidateSpeedBtnState(); }
private void OnClickSpeedUp(CUIEvent evt) { WatchController instance = Singleton <WatchController> .GetInstance(); instance.SpeedRate = (byte)(instance.SpeedRate + 1); this.ValidateSpeedBtnState(); }
private void OnClickSpeedUp(CUIEvent evt) { WatchController instance = Singleton <WatchController> .GetInstance(); WatchController expr_07 = instance; expr_07.SpeedRate += 1; this.ValidateSpeedBtnState(); }