public static bool IsBuyTalent(uint heroID, int talentLevelIndex) { bool flag = false; CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo == null) { return(false); } CHeroInfo heroInfo = masterRoleInfo.GetHeroInfo(heroID, false); if (heroInfo == null) { return(false); } if ((talentLevelIndex >= heroInfo.m_talentBuyList.Length) || (talentLevelIndex < 0)) { return(false); } if (heroInfo.m_talentBuyList[talentLevelIndex] == 1) { flag = true; } return(flag); }
public static string GetJobFeature(uint heroId) { string text = string.Empty; ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(heroId); CTextManager instance = Singleton <CTextManager> .GetInstance(); if (dataByKey != null) { string text2 = string.Empty; for (int i = 0; i < dataByKey.JobFeature.Length; i++) { text2 = CHeroInfo.GetFeatureStr((RES_HERO_JOB_FEATURE)dataByKey.JobFeature[i]); if (!string.IsNullOrEmpty(text2)) { if (!string.IsNullOrEmpty(text)) { text = string.Format("{0}/{1}", text, text2); } else { text = text2; } } } } return(text); }
public static void OnRecieveLimitSkinAdd(CSPkg msg) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); COMDT_HERO_LIMIT_SKIN_LIST stLimitSkinList = msg.stPkgData.stLimitSkinAdd.stLimitSkinList; for (int i = 0; i < stLimitSkinList.dwNum; i++) { COMDT_HERO_LIMIT_SKIN comdt_hero_limit_skin = stLimitSkinList.astSkinList[i]; if (masterRoleInfo.heroExperienceSkinDic.ContainsKey(comdt_hero_limit_skin.dwSkinID)) { uint num2 = masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID]; masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID] = comdt_hero_limit_skin.dwDeadLine; if ((0 < num2) && (num2 < masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID])) { int experienceHeroOrSkinExtendDays = CHeroInfo.GetExperienceHeroOrSkinExtendDays(masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID] - num2); string skinName = CSkinInfo.GetSkinName(comdt_hero_limit_skin.dwSkinID); object[] replaceArr = new object[] { skinName, experienceHeroOrSkinExtendDays }; Singleton <CUIManager> .GetInstance().OpenTips("ExpCard_ExtendDays", true, 1f, null, replaceArr); } } else { uint num4; uint num5; masterRoleInfo.heroExperienceSkinDic.Add(comdt_hero_limit_skin.dwSkinID, comdt_hero_limit_skin.dwDeadLine); CSkinInfo.ResolveHeroSkin(comdt_hero_limit_skin.dwSkinID, out num4, out num5); CUICommonSystem.ShowNewHeroOrSkin(num4, num5, enUIEventID.None, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_SKIN, false, null, enFormPriority.Priority1, 0, CHeroInfo.GetExperienceHeroOrSkinValidDays(comdt_hero_limit_skin.dwDeadLine)); } } }
public static string GetFriendSourceDesc(ulong friendUid, COMDT_FRIEND_SOURCE friendSource) { if (friendSource != null) { COM_ADD_FRIEND_TYPE bAddFriendType = friendSource.bAddFriendType; if (bAddFriendType == 1) { string heroName = CHeroInfo.GetHeroName(friendSource.stAddFriendInfo.get_stPvp().dwHeroID); if (!string.IsNullOrEmpty(heroName)) { return(Singleton <CTextManager> .GetInstance().GetText("Friend_Apply_Play_With_You_Tip", new string[] { heroName })); } DebugHelper.Assert(false, "好友来源是PVP,但却获取不了英雄名,heroId={0}", new object[] { friendSource.stAddFriendInfo.get_stPvp().dwHeroID }); } else { if (CGuildHelper.IsInSameGuild(friendUid)) { return(Singleton <CTextManager> .GetInstance().GetText("Friend_Apply_Same_Guild_Tip")); } if (bAddFriendType == 2) { return(Singleton <CTextManager> .GetInstance().GetText("Friend_Apply_Nearby_You_Tip")); } } } return(string.Empty); }
private void OnHeroExperienceTimeUpdate(string heroName, uint oldDeadLine, uint newDeadLine) { if ((0 < oldDeadLine) && (oldDeadLine < newDeadLine)) { int experienceHeroOrSkinExtendDays = CHeroInfo.GetExperienceHeroOrSkinExtendDays(newDeadLine - oldDeadLine); object[] replaceArr = new object[] { heroName, experienceHeroOrSkinExtendDays }; Singleton <CUIManager> .GetInstance().OpenTips("ExpCard_ExtendDays", true, 1f, null, replaceArr); } }
private static bool ParsePlayerProperty(CHeroInfo heroInfo, string s, out int value) { value = 0; if (s[0] == 'k') { RES_FUNCEFT_TYPE res_funceft_type = (RES_FUNCEFT_TYPE)Convert.ToInt32(s.Substring(1)); value = heroInfo.mActorValue[res_funceft_type].totalValue; return(true); } return(false); }
public CHeroInfoData(CHeroInfo info) { DebugHelper.Assert(info != null, "Create CHeroInfoData, CHeroInfo = null"); if (info != null) { this.m_info = info; this.m_name = StringHelper.UTF8BytesToString(ref info.cfgInfo.szName); this.m_imgPath = StringHelper.UTF8BytesToString(ref info.cfgInfo.szImagePath); this.m_tilte = StringHelper.UTF8BytesToString(ref info.cfgInfo.szHeroTitle); } }
private static bool ParsePlayerProperty(CHeroInfo heroInfo, string s, out int value) { value = 0; if (s.get_Chars(0) == 'k') { int num = Convert.ToInt32(s.Substring(1)); RES_FUNCEFT_TYPE key = (RES_FUNCEFT_TYPE)num; value = heroInfo.mActorValue[key].totalValue; return(true); } return(false); }
public static void ReciveHeroAWakeStepCHG(CSPkg msg) { SCPKG_CMD_HERO_WAKESTEP stHeroWakeStep = msg.stPkgData.stHeroWakeStep; CHeroInfo heroInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().GetHeroInfo(stHeroWakeStep.dwHeroID, false); heroInfo.m_awakeStepID = stHeroWakeStep.dwWakeStep; heroInfo.m_isStepFinish = false; Singleton <CUIManager> .GetInstance().CloseForm(s_heroAwakeFormPath); Singleton <CHeroAwakeSystem> .GetInstance().OpenAwakeTaskForm(); Singleton <CUIManager> .GetInstance().CloseSendMsgAlert(); }
public static int GetInitCombatByHeroId(uint id) { ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(id); if (dataByKey == null) { return(0); } int combatEftByStarLevel = CHeroInfo.GetCombatEftByStarLevel(1, dataByKey.iInitialStar); int combatEft = CSkinInfo.GetCombatEft(id, 0u); return(combatEftByStarLevel + combatEft); }
public static void ReciveHeroAWakeStateCHG(CSPkg msg) { SCPKG_CMD_HERO_WAKECHG stHeroWakeChg = msg.stPkgData.stHeroWakeChg; CHeroInfo heroInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().GetHeroInfo(stHeroWakeChg.dwHeroID, false); heroInfo.m_awakeState = stHeroWakeChg.bWakeState; if (heroInfo.m_awakeState == 3) { Singleton <CUIManager> .GetInstance().CloseForm(s_heroAwakeTaskFormPath); Singleton <CHeroAwakeSystem> .GetInstance().OpenAwakeAwardForm(); } Singleton <CUIManager> .GetInstance().CloseSendMsgAlert(); }
public bool CheckHeroTalentHaveBuy(uint heroID) { bool flag = false; if (TalentView.IsHaveTalentBuyFunc(heroID)) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo == null) { return(flag); } CHeroInfo heroInfo = masterRoleInfo.GetHeroInfo(heroID, false); if (heroInfo == null) { return(flag); } HeroTalentViewInfo heroTalentViewInfo = TalentView.GetHeroTalentViewInfo(heroID); if (heroTalentViewInfo == null) { return(flag); } for (int i = 0; i < heroTalentViewInfo.m_heroTalentLevelInfoList.Count; i++) { int num2 = heroTalentViewInfo.m_heroTalentLevelInfoList[i].m_levelDetail.bLvl3UnlockLvl; uint targetValue = heroTalentViewInfo.m_heroTalentLevelInfoList[i].m_levelDetail.dwLvl3UnLockCostPrice; RES_SHOPBUY_COINTYPE coinType = (RES_SHOPBUY_COINTYPE)heroTalentViewInfo.m_heroTalentLevelInfoList[i].m_levelDetail.bLvl3UnLockCostType; uint num4 = heroTalentViewInfo.m_heroTalentLevelInfoList[i].m_levelDetail.dwLvl3LockCostPrice; RES_SHOPBUY_COINTYPE res_shopbuy_cointype2 = (RES_SHOPBUY_COINTYPE)heroTalentViewInfo.m_heroTalentLevelInfoList[i].m_levelDetail.bLvl3LockCostType; if (((i == 0) || TalentView.IsBuyTalent(heroID, i - 1)) && !TalentView.IsBuyTalent(heroID, i)) { if ((heroInfo.m_ProficiencyLV >= num2) && masterRoleInfo.CheckCoinEnough(coinType, targetValue)) { return(true); } if ((heroInfo.m_ProficiencyLV < num2) && masterRoleInfo.CheckCoinEnough(res_shopbuy_cointype2, num4)) { return(true); } } } } return(flag); }
public static string GetHeroJob(uint heroId) { string text = string.Empty; ResHeroCfgInfo dataByKey = GameDataMgr.heroDatabin.GetDataByKey(heroId); CTextManager instance = Singleton <CTextManager> .GetInstance(); if (dataByKey != null) { if (dataByKey.bMainJob > 0) { text += CHeroInfo.GetHeroJobStr((RES_HERO_JOB)dataByKey.bMainJob); } if (dataByKey.bMinorJob > 0) { text = string.Format("{0}/{1}", text, CHeroInfo.GetHeroJobStr((RES_HERO_JOB)dataByKey.bMinorJob)); } } return(text); }
public static void OnRecieveLimitSkinAdd(CSPkg msg) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); COMDT_HERO_LIMIT_SKIN_LIST stLimitSkinList = msg.stPkgData.get_stLimitSkinAdd().stLimitSkinList; int num = 0; while ((long)num < (long)((ulong)stLimitSkinList.dwNum)) { COMDT_HERO_LIMIT_SKIN cOMDT_HERO_LIMIT_SKIN = stLimitSkinList.astSkinList[num]; if (masterRoleInfo.heroExperienceSkinDic.ContainsKey(cOMDT_HERO_LIMIT_SKIN.dwSkinID)) { uint num2 = masterRoleInfo.heroExperienceSkinDic.get_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID); masterRoleInfo.heroExperienceSkinDic.set_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID, cOMDT_HERO_LIMIT_SKIN.dwDeadLine); if (0u < num2 && num2 < masterRoleInfo.heroExperienceSkinDic.get_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID)) { int experienceHeroOrSkinExtendDays = CHeroInfo.GetExperienceHeroOrSkinExtendDays(masterRoleInfo.heroExperienceSkinDic.get_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID) - num2); string skinName = CSkinInfo.GetSkinName(cOMDT_HERO_LIMIT_SKIN.dwSkinID); Singleton <CUIManager> .GetInstance().OpenTips("ExpCard_ExtendDays", true, 1f, null, new object[] { skinName, experienceHeroOrSkinExtendDays }); } } else { masterRoleInfo.heroExperienceSkinDic.Add(cOMDT_HERO_LIMIT_SKIN.dwSkinID, cOMDT_HERO_LIMIT_SKIN.dwDeadLine); uint heroId; uint skinId; CSkinInfo.ResolveHeroSkin(cOMDT_HERO_LIMIT_SKIN.dwSkinID, out heroId, out skinId); if (!Singleton <CHeroSelectBaseSystem> .get_instance().m_isInHeroSelectState) { CUICommonSystem.ShowNewHeroOrSkin(heroId, skinId, enUIEventID.None, true, 10, false, null, enFormPriority.Priority1, 0u, CHeroInfo.GetExperienceHeroOrSkinValidDays(cOMDT_HERO_LIMIT_SKIN.dwDeadLine)); } else if (!Singleton <CHeroSelectBaseSystem> .get_instance().IsMultilMode()) { CHeroInfoSystem2.ReqWearHeroSkin(heroId, skinId, true); } } num++; } }
private void HeroAwake_Open(CUIEvent uiEvent) { this.m_heroInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo().GetHeroInfo(uiEvent.m_eventParams.tagUInt, false); if (this.m_heroInfo != null) { if (this.m_heroInfo.m_awakeState == 2) { this.OpenAwakeTaskForm(); } else if (this.m_heroInfo.m_awakeState == 3) { Singleton <CUIManager> .GetInstance().OpenTips(Singleton <CTextManager> .instance.GetText("HeroAwake_Tips2"), false, 1f, null, new object[0]); } else { this.OpenStartAwakeForm(); } } }
public int GetCombatEft() { DebugHelper.Assert(this.mActorValue != null, "GetCombatEft mActorValue is null"); int num = 0; if (this.mActorValue != null) { num = CHeroInfo.GetCombatEftByStarLevel(this.mActorValue.actorLvl, this.mActorValue.actorStar); } int combatEft = CSkinInfo.GetCombatEft(this.cfgInfo.dwCfgID, this.m_skinInfo.GetWearSkinId()); CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); DebugHelper.Assert(masterRoleInfo != null, "GetCombatEft master is null"); int num2 = 0; if (masterRoleInfo != null) { num2 = masterRoleInfo.m_symbolInfo.GetSymbolPageEft(this.m_selectPageIndex); } return(num + combatEft + num2); }
public BuyPickDialog(bool isGift, COM_ITEM_TYPE type, uint id, RES_SHOPBUY_COINTYPE coinType, float discount, uint maxCount, OnConfirmBuyDelegate onConfirm, CMallFactoryShopController.ShopProduct callContext, OnConfirmBuyCommonDelegate onConfirmCommon = null, CUIEvent uieventPars = null) { CUIFormScript formScript = Singleton <CUIManager> .GetInstance().OpenForm(s_Gift_Form_Path, false, true); if (null != formScript) { this._root = formScript.gameObject; this._usb = CUseableManager.CreateUseable(type, id, 0); this._count = 1; this._bHeroSkinGift = false; this._bDynamicCorrectPrice = false; this._heroSkinGiftCost = 0; this._maxCount = maxCount; if (this._maxCount == 0) { this._maxCount = 0x3e7; } this._onConfirm = onConfirm; this._callContext = callContext; this._onConfirmdCommon = onConfirmCommon; this._uieventPars = uieventPars; this._coinType = coinType; this._realDiscount = discount; if (this._usb != null) { this._countText = Utility.GetComponetInChild <Text>(this._root, "Panel/Count"); this._costText = Utility.GetComponetInChild <Text>(this._root, "Panel/Cost"); this._descText = Utility.GetComponetInChild <Text>(this._root, "Panel/lblDesc"); CItem item = new CItem(0L, id, 0, 0); uint key = (uint)item.m_itemData.EftParam[0]; ResRandomRewardStore dataByKey = GameDataMgr.randomRewardDB.GetDataByKey(key); ListView <CUseable> view = new ListView <CUseable>(); for (int i = 0; i < dataByKey.astRewardDetail.Length; i++) { if (dataByKey.astRewardDetail[i].bItemType != 0) { CUseable useable = CUseableManager.CreateUsableByRandowReward((RES_RANDOM_REWARD_TYPE)dataByKey.astRewardDetail[i].bItemType, (int)dataByKey.astRewardDetail[i].dwLowCnt, dataByKey.astRewardDetail[i].dwItemID); if (useable != null) { view.Add(useable); } } } if (this._descText != null) { this._descText.text = item.m_description; } uint num3 = 0; int num4 = 0; if (this._usb.m_type == COM_ITEM_TYPE.COM_OBJTYPE_ITEMPROP) { CItem item2 = (CItem)this._usb; if (((item2 != null) && (item2.m_itemData != null)) && (item2.m_itemData.bType == 4)) { this._bDynamicCorrectPrice = item2.m_itemData.EftParam[3] > 0f; } } for (int j = 0; j < 10; j++) { GameObject gameObject = this._root.transform.Find("Panel/itemGroup/itemCell" + j).gameObject; if (j < view.Count) { gameObject.CustomSetActive(true); CUICommonSystem.SetItemCell(formScript, gameObject, view[j], true, false); Transform transform = gameObject.transform.Find("HaveItemFlag"); transform.gameObject.CustomSetActive(false); if (view[j].m_type == COM_ITEM_TYPE.COM_OBJTYPE_HERO) { this._bHeroSkinGift = true; CHeroItem item3 = view[j] as CHeroItem; CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if ((masterRoleInfo != null) && masterRoleInfo.IsOwnHero(item3.m_heroData.dwCfgID)) { num3 += CHeroInfo.GetHeroCost(item3.m_heroData.dwCfgID, coinType); num4++; transform.gameObject.CustomSetActive(true); } } else if (view[j].m_type == COM_ITEM_TYPE.COM_OBJTYPE_HEROSKIN) { this._bHeroSkinGift = true; CHeroSkin skin = view[j] as CHeroSkin; CRoleInfo info2 = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if ((info2 != null) && info2.IsHaveHeroSkin(skin.m_heroId, skin.m_skinId, false)) { num3 += CSkinInfo.GetHeroSkinCost(skin.m_heroId, skin.m_skinId, coinType); num4++; transform.gameObject.CustomSetActive(true); } } } else { gameObject.CustomSetActive(false); } } this._coinUsb = CUseableManager.CreateCoinUseable(coinType, 0); if (this._coinUsb != null) { Utility.GetComponetInChild <Image>(this._root, "Panel/Cost/CoinType").SetSprite(CUIUtility.GetSpritePrefeb(this._coinUsb.GetIconPath(), false, false)); } Text componetInChild = Utility.GetComponetInChild <Text>(this._root, "Panel/costDescText"); componetInChild.text = string.Empty; if (this._bHeroSkinGift && this._bDynamicCorrectPrice) { uint buyPrice = this._usb.GetBuyPrice(coinType); Button btn = Utility.GetComponetInChild <Button>(this._root, "Panel/Button_Sale"); if (num4 >= view.Count) { CUICommonSystem.SetButtonEnableWithShader(btn, false, true); componetInChild.text = Singleton <CTextManager> .GetInstance().GetText("Gift_Can_Not_Buy_Tip"); this._heroSkinGiftCost = 0; } else { CUICommonSystem.SetButtonEnableWithShader(btn, true, true); componetInChild.text = Singleton <CTextManager> .GetInstance().GetText("Gift_Own_Hero_Skin_Tip"); uint num7 = CMallFactoryShopController.ShopProduct.SConvertWithRealDiscount(buyPrice - num3, this._realDiscount); if ((buyPrice >= num3) && (num7 >= (buyPrice / 10))) { this._heroSkinGiftCost = num7; } else { this._heroSkinGiftCost = buyPrice / 10; } } if (this._callContext != null) { this._callContext.m_bChangeGiftPrice = true; this._callContext.m_newGiftPrice = this._heroSkinGiftCost; } } } Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Add, new CUIEventManager.OnUIEventHandler(this.OnClickAdd)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Dec, new CUIEventManager.OnUIEventHandler(this.OnClickDec)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Max, new CUIEventManager.OnUIEventHandler(this.OnClickMax)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Confirm, new CUIEventManager.OnUIEventHandler(this.OnClickConfirm)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Cancel, new CUIEventManager.OnUIEventHandler(this.OnClickCancel)); this.ValidateDynamic(); } }
public void UpdateUI() { CUIFormScript form = Singleton <CUIManager> .instance.GetForm(CPlayerInfoSystem.sPlayerInfoFormPath); if (form == null) { return; } GameObject widget = form.GetWidget(32); if (widget == null) { return; } CPlayerProfile profile = Singleton <CPlayerInfoSystem> .instance.GetProfile(); if (profile == null) { return; } this.CheckLoadAddressBook(); this.SetFriendCardByWidgets(ref profile._socialCardInfo, true); bool flag = CPlayerInfoSystem.isSelf(profile.m_uuid); Transform transform = widget.transform.Find("pnlContainer/Social_BtnGroupTop"); Transform transform2 = widget.transform.Find("pnlContainer/Social_BtnGroupTopWatch"); Transform transform3 = widget.transform.Find("pnlContainer/Social_BtnGroupBottom"); Transform transform4 = widget.transform.Find("pnlContainer/Social_Sign"); if (!flag) { this.m_isInEditmode = false; Singleton <CPlayerMentorInfoController> .GetInstance().MentorBtnUIUpdate(); } for (int i = 0; i < this.m_searchTypeNodes.Length; i++) { if (this.m_searchTypeNodes[i] != null) { this.m_searchTypeNodes[i].gameObject.CustomSetActive(this.m_isInEditmode); } } string[] array = null; GameObject gameObject = this.m_displyTypeNodes[0].gameObject; if (!this.m_isInEditmode) { string srvAddr = StringHelper.UTF8BytesToString(ref profile._socialCardInfo.szPlace); array = this.GetLocations(srvAddr); gameObject.GetComponent <Text>().set_color(this.m_colorHighlight); gameObject.transform.parent.Find("Title").GetComponent <Text>().set_color(this.m_colorHighlight); } else { gameObject.GetComponent <Text>().set_color(this.m_colorNormal); gameObject.transform.parent.Find("Title").GetComponent <Text>().set_color(this.m_colorNormal); } try { GameObject gameObject2 = this.m_displyTypeNodes[3].transform.parent.Find("img1").gameObject; GameObject gameObject3 = this.m_displyTypeNodes[3].transform.parent.Find("img2").gameObject; gameObject2.CustomSetActive(!this.m_isInEditmode); gameObject3.CustomSetActive(!this.m_isInEditmode); for (int j = 0; j < this.m_searchTypeNodes.Length; j++) { if (this.m_displyTypeNodes[j] != null) { this.m_displyTypeNodes[j].gameObject.CustomSetActive(!this.m_isInEditmode); Text component = this.m_displyTypeNodes[j].GetComponent <Text>(); if (!this.m_isInEditmode) { switch (j) { case 0: component.set_text(this.GetSearchStr(j, (int)profile._socialCardInfo.dwSearchType)); break; case 1: component.set_text(this.GetSearchStr(j, (int)profile._socialCardInfo.dwDay)); break; case 2: component.set_text(this.GetSearchStr(j, (int)profile._socialCardInfo.dwHour)); break; case 3: try { string searchStr = this.GetSearchStr(j, (int)profile._socialCardInfo.wHeroTypeOne); int num = Convert.ToInt32(searchStr); gameObject2.CustomSetActive(num != 0); if (num == 0) { component.set_text("-"); } else { component.set_text(CHeroInfo.GetHeroJobStr((RES_HERO_JOB)num)); CUICommonSystem.SetHeroJob(form, gameObject2, (enHeroJobType)num); } this.m_searchTypeNodes[j].transform.FindChild("List").GetComponent <CUIListScript>().SelectElement(this.GetIndexByString(j, searchStr), true); } catch (Exception var_18_38C) { Debug.LogError("social 配置表JOB错误,找jason"); } break; case 4: try { string searchStr2 = this.GetSearchStr(j, (int)profile._socialCardInfo.wHeroTypeTwo); int num2 = Convert.ToInt32(searchStr2); gameObject3.CustomSetActive(num2 != 0); if (num2 == 0) { component.set_text("-"); } else { component.set_text(CHeroInfo.GetHeroJobStr((RES_HERO_JOB)num2)); CUICommonSystem.SetHeroJob(form, gameObject3, (enHeroJobType)num2); } this.m_searchTypeNodes[j].transform.FindChild("List").GetComponent <CUIListScript>().SelectElement(this.GetIndexByString(j, searchStr2), true); } catch (Exception var_21_431) { Debug.LogError("social 配置表JOB错误,找jason"); } break; case 5: if (array != null && array.Length > 0) { component.set_text(array[0]); } else { component.set_text("-"); } break; case 6: if (array != null && array.Length > 1) { component.set_text(array[1]); } else { component.set_text("-"); } break; } if (flag && j != 3 && j != 4 && this.m_searchStrings[j] != null) { this.m_searchTypeNodes[j].transform.FindChild("List").GetComponent <CUIListScript>().SelectElement(this.GetIndexByString(j, component.get_text()), true); } } } } } catch (Exception ex) { Debug.LogError("social card setting error:" + ex); } if (transform != null) { transform.gameObject.CustomSetActive(flag && !this.m_isInEditmode); if (flag) { this.SetHideCardButton(); } } if (transform3 != null) { transform3.gameObject.CustomSetActive(flag && this.m_isInEditmode); } if (transform2 != null) { transform2.gameObject.CustomSetActive(!flag); if (!flag) { GameObject gameObject4 = transform2.transform.FindChild("AddFriendBtn").gameObject; bool flag2 = Singleton <CFriendContoller> .GetInstance().model.IsContain(CFriendModel.FriendType.GameFriend, profile.m_uuid, (uint)profile.m_iLogicWorldId); gameObject4.CustomSetActive(!flag2); GameObject gameObject5 = transform2.transform.FindChild("AddGuildBtn").gameObject; bool bActive = Singleton <CGuildSystem> .GetInstance().IsInNormalGuild() && !CGuildHelper.IsInSameGuild((ulong)((long)profile.m_iLogicWorldId)); gameObject5.CustomSetActive(bActive); GameObject gameObject6 = transform2.transform.FindChild("AddMentorBtn").gameObject; Singleton <CPlayerMentorInfoController> .GetInstance().MentorBtnUIUpdate(); gameObject6.CustomSetActive(Singleton <CPlayerMentorInfoController> .GetInstance().mentorBtnStr != null); if (Singleton <CPlayerMentorInfoController> .GetInstance().mentorBtnStr != null) { gameObject6.transform.Find("Text").GetComponent <Text>().set_text(Singleton <CPlayerMentorInfoController> .GetInstance().mentorBtnStr); } } } if (transform4 != null) { GameObject gameObject7 = transform4.FindChild("InputCtrl").gameObject; InputField signInputText = this.GetSignInputText(); gameObject7.CustomSetActive(true); gameObject7.GetComponent <InputField>().set_interactable(this.m_isInEditmode); } if (!this.m_isInEditmode) { string text = StringHelper.UTF8BytesToString(ref profile._socialCardInfo.szDatingDeclaration); InputField signInputText2 = this.GetSignInputText(); if (signInputText2) { signInputText2.set_text(text); } } this.UpdateTags(); }
public void Load(CUIFormScript form) { if (form == null) { return; } GameObject widget = form.GetWidget(32); GameObject widget2 = form.GetWidget(33); widget2.CustomSetActive(false); if (widget == null) { for (int i = 0; i < this.m_searchTypeNodes.Length; i++) { this.m_searchTypeNodes[i] = null; } for (int j = 0; j < this.m_searchTypeNodes.Length; j++) { this.m_displyTypeNodes[j] = null; } return; } this.m_searchTypeNodes[0] = widget.transform.Find("pnlContainer/Social_IWant/DropList"); this.m_searchTypeNodes[5] = widget.transform.Find("pnlContainer/Social_Position/DropList1"); this.m_searchTypeNodes[6] = widget.transform.Find("pnlContainer/Social_Position/DropList2"); this.m_searchTypeNodes[1] = widget.transform.Find("pnlContainer/Social_Time/WeekDropList"); this.m_searchTypeNodes[2] = widget.transform.Find("pnlContainer/Social_Time/DayDropList"); this.m_searchTypeNodes[3] = widget.transform.Find("pnlContainer/Social_Speciality/DropList1"); this.m_searchTypeNodes[4] = widget.transform.Find("pnlContainer/Social_Speciality/DropList2"); this.m_displyTypeNodes[0] = widget.transform.Find("pnlContainer/Social_IWant/Content"); this.m_displyTypeNodes[5] = widget.transform.Find("pnlContainer/Social_Position/Content1"); this.m_displyTypeNodes[6] = widget.transform.Find("pnlContainer/Social_Position/Content2"); this.m_displyTypeNodes[1] = widget.transform.Find("pnlContainer/Social_Time/WeekContent"); this.m_displyTypeNodes[2] = widget.transform.Find("pnlContainer/Social_Time/DayContent"); this.m_displyTypeNodes[3] = widget.transform.Find("pnlContainer/Social_Speciality/Content1"); this.m_displyTypeNodes[4] = widget.transform.Find("pnlContainer/Social_Speciality/Content2"); string[] array = this.m_searchStrings[3]; string[] array2 = new string[array.Length]; try { for (int k = 0; k < array.Length; k++) { array2[k] = CHeroInfo.GetHeroJobStr((RES_HERO_JOB)Convert.ToInt32(array[k])); } } catch (Exception var_7_20E) { Debug.LogError("social 配置表JOB错误,找jason"); } CUIUtility.ClearTextComboboxContent(); for (int l = 0; l < 6; l++) { if (!(this.m_searchTypeNodes[l] == null) && this.m_searchStrings[l] != null) { CUIListScript component = this.m_searchTypeNodes[l].Find("List").GetComponent <CUIListScript>(); GameObject gameObject = this.m_searchTypeNodes[l].Find("Button_Down").gameObject; switch (l) { case 3: case 4: CUIUtility.RegisterTextComboboxContent(gameObject, component, array2, null); break; case 5: CUIUtility.RegisterTextComboboxContent(gameObject, component, this.m_searchStrings[l], new CUIUtility.TextComboClickCallback(this.OnLocation1Choose)); break; default: CUIUtility.RegisterTextComboboxContent(gameObject, component, this.m_searchStrings[l], null); break; } } } this.m_isInEditmode = false; this.UpdateUI(); }
private void SetHeroAddExpItem(CUIFormScript formScript, GameObject listElement, CHeroInfo info) { Text component = listElement.transform.Find("TextName").GetComponent <Text>(); Text text2 = listElement.transform.Find("TextLevel").GetComponent <Text>(); component.text = StringHelper.UTF8BytesToString(ref info.cfgInfo.szName); text2.text = "Lv." + info.mActorValue.actorLvl.ToString(); CUICommonSystem.SetProgressBarData(listElement.transform.Find("progressBar").gameObject, info.mActorValue.actorExp, info.mActorValue.actorMaxExp, false); }
public static int CalcEscapeValue(string escapeString, CHeroInfo heroInfo, int skillLevel, int heroSoulLevel, uint heroId) { string text = string.Empty; string text2 = string.Empty; string[] array = escapeString.Split(new char[] { '+', '-' }); List <int> list = new List <int>(); List <int> list2 = new List <int>(); List <char> list3 = new List <char>(); List <char> list4 = new List <char>(); for (int i = 0; i < array.Length; i++) { list2.Clear(); list4.Clear(); text = array[i]; string[] array2 = text.Split(new char[] { '*', '/' }); for (int j = 0; j < array2.Length; j++) { text2 = array2[j]; int num; if (int.TryParse(text2, ref num)) { list2.Add(num); } else if (CSkillData.ParsePlayerProperty(heroInfo, text2, out num)) { list2.Add(num); } else if (CSkillData.ParseSkillProperty(text2, out num, heroId)) { list2.Add(num); } else if (CSkillData.ParseSkillLevel(text2, out num, skillLevel)) { list2.Add(num); } else { if (!CSkillData.ParseHeroSoulLevel(text2, out num, heroSoulLevel)) { DebugHelper.Assert(false, "Skill Data Desc[{0}] can not be parsed..", new object[] { text2 }); return(0); } list2.Add(num); } } for (int k = 0; k < text.get_Length(); k++) { char c = text.get_Chars(k); if (c.Equals('*') || c.Equals('/')) { list4.Add(c); } } int num2 = list2.get_Item(0); for (int l = 0; l < list4.get_Count(); l++) { char c2 = list4.get_Item(l); if (c2 != '*') { if (c2 == '/') { num2 /= list2.get_Item(l + 1); } } else { num2 *= list2.get_Item(l + 1); } } list.Add(num2); } for (int m = 0; m < escapeString.get_Length(); m++) { char c3 = escapeString.get_Chars(m); if (c3.Equals('+') || c3.Equals('-')) { list3.Add(c3); } } int num3 = list.get_Item(0); for (int n = 0; n < list3.get_Count(); n++) { switch (list3.get_Item(n)) { case '+': num3 += list.get_Item(n + 1); break; case '-': num3 -= list.get_Item(n + 1); break; } } return(num3); }
private void SetName(CUIListElementScript elemt, HeroKDA p) { Text component = elemt.transform.FindChild("Name").GetComponent <Text>(); component.set_text(CHeroInfo.GetHeroName((uint)p.HeroId)); }
public static int CalcEscapeValue(string escapeString, CHeroInfo heroInfo, int skillLevel) { char ch; string str = string.Empty; str2 = string.Empty; char[] separator = new char[] { '+', '-' }; string[] strArray = escapeString.Split(separator); List <int> list = new List <int>(); List <int> list2 = new List <int>(); List <char> list3 = new List <char>(); List <char> list4 = new List <char>(); for (int i = 0; i < strArray.Length; i++) { list2.Clear(); list4.Clear(); str = strArray[i]; char[] chArray2 = new char[] { '*', '/' }; foreach (string str2 in str.Split(chArray2)) { int num3; if (int.TryParse(str2, out num3)) { list2.Add(num3); } else if (ParsePlayerProperty(heroInfo, str2, out num3)) { list2.Add(num3); } else if (ParseSkillProperty(str2, out num3)) { list2.Add(num3); } else if (ParseSkillLevel(str2, out num3, skillLevel)) { list2.Add(num3); } else { object[] inParameters = new object[] { str2 }; DebugHelper.Assert(false, "Skill Data Desc[{0}] can not be parsed..", inParameters); return(0); } } for (int m = 0; m < str.Length; m++) { ch = str[m]; if (ch.Equals('*') || ch.Equals('/')) { list4.Add(ch); } } int item = list2[0]; for (int n = 0; n < list4.Count; n++) { switch (list4[n]) { case '*': item *= list2[n + 1]; break; case '/': item /= list2[n + 1]; break; } } list.Add(item); } for (int j = 0; j < escapeString.Length; j++) { ch = escapeString[j]; if (ch.Equals('+') || ch.Equals('-')) { list3.Add(ch); } } int num = list[0]; for (int k = 0; k < list3.Count; k++) { switch (list3[k]) { case '+': num += list[k + 1]; break; case '-': num -= list[k + 1]; break; } } return(num); }
public BuyPickDialog(bool isGift, COM_ITEM_TYPE type, uint id, RES_SHOPBUY_COINTYPE coinType, float discount, uint maxCount, BuyPickDialog.OnConfirmBuyDelegate onConfirm, CMallFactoryShopController.ShopProduct callContext, BuyPickDialog.OnConfirmBuyCommonDelegate onConfirmCommon = null, CUIEvent uieventPars = null, bool bfromFactoyShop = false) { this.m_bShowBigIcon = (callContext != null && callContext.GetSpecialIconPath() != null); CUIFormScript cUIFormScript; if (this.m_bShowBigIcon) { cUIFormScript = Singleton <CUIManager> .GetInstance().OpenForm(BuyPickDialog.s_Gift_Big_Icon_Form_Path, false, true); } else { cUIFormScript = Singleton <CUIManager> .GetInstance().OpenForm(BuyPickDialog.s_Gift_Form_Path, false, true); } if (null != cUIFormScript) { this._root = cUIFormScript.gameObject; this._usb = CUseableManager.CreateUseable(type, id, 0); this._count = 1u; this._bHeroSkinGift = false; this._bDynamicCorrectPrice = false; this._heroSkinGiftCost = 0u; this._maxCount = maxCount; if (this._maxCount == 0u) { this._maxCount = 999u; } this._onConfirm = onConfirm; this._callContext = callContext; this._onConfirmdCommon = onConfirmCommon; this._uieventPars = uieventPars; this._coinType = coinType; this._realDiscount = discount; if (this._usb != null) { this._countText = Utility.GetComponetInChild <Text>(this._root, "Panel/Count"); this._costText = Utility.GetComponetInChild <Text>(this._root, "Panel/Cost"); this._descText = Utility.GetComponetInChild <Text>(this._root, "Panel/lblDesc"); CItem cItem = new CItem(0uL, id, 0, 0); uint key = (uint)cItem.m_itemData.EftParam[0]; ResRandomRewardStore dataByKey = GameDataMgr.randomRewardDB.GetDataByKey(key); ListView <CUseable> listView = new ListView <CUseable>(); for (int i = 0; i < dataByKey.astRewardDetail.Length; i++) { if (dataByKey.astRewardDetail[i].bItemType != 0) { CUseable cUseable = CUseableManager.CreateUsableByRandowReward((RES_RANDOM_REWARD_TYPE)dataByKey.astRewardDetail[i].bItemType, (int)dataByKey.astRewardDetail[i].dwLowCnt, dataByKey.astRewardDetail[i].dwItemID); if (cUseable != null) { listView.Add(cUseable); } } } if (this._descText != null) { this._descText.set_text(string.IsNullOrEmpty(cItem.m_mallDescription) ? cItem.m_description : cItem.m_mallDescription); } uint num = 0u; int num2 = 0; if (this._usb.m_type == COM_ITEM_TYPE.COM_OBJTYPE_ITEMPROP) { CItem cItem2 = (CItem)this._usb; if (cItem2 != null && cItem2.m_itemData != null && cItem2.m_itemData.bType == 4) { this._bDynamicCorrectPrice = (cItem2.m_itemData.EftParam[3] > 0f); } } CUIListScript componetInChild = Utility.GetComponetInChild <CUIListScript>(cUIFormScript.gameObject, "Panel/itemGroup"); componetInChild.SetElementAmount(listView.Count); for (int j = 0; j < listView.Count; j++) { CUIListElementScript elemenet = componetInChild.GetElemenet(j); this.UpdateElement(elemenet, listView[j], this.m_bShowBigIcon); if (listView[j].m_type == COM_ITEM_TYPE.COM_OBJTYPE_HERO) { this._bHeroSkinGift = true; CHeroItem cHeroItem = listView[j] as CHeroItem; CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo != null && masterRoleInfo.IsOwnHero(cHeroItem.m_heroData.dwCfgID)) { num += CHeroInfo.GetHeroCost(cHeroItem.m_heroData.dwCfgID, coinType); num2++; } } else if (listView[j].m_type == COM_ITEM_TYPE.COM_OBJTYPE_HEROSKIN) { this._bHeroSkinGift = true; CHeroSkin cHeroSkin = listView[j] as CHeroSkin; CRoleInfo masterRoleInfo2 = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo2 != null && masterRoleInfo2.IsHaveHeroSkin(cHeroSkin.m_heroId, cHeroSkin.m_skinId, false)) { num += CSkinInfo.GetHeroSkinCost(cHeroSkin.m_heroId, cHeroSkin.m_skinId, coinType); num2++; } } } this._coinUsb = CUseableManager.CreateCoinUseable(coinType, 0); if (this._coinUsb != null) { Utility.GetComponetInChild <Image>(this._root, "Panel/Cost/CoinType").SetSprite(CUIUtility.GetSpritePrefeb(this._coinUsb.GetIconPath(), false, false), false); } Text componetInChild2 = Utility.GetComponetInChild <Text>(this._root, "Panel/costDescText"); componetInChild2.set_text(string.Empty); if (this._bHeroSkinGift && this._bDynamicCorrectPrice) { uint buyPrice = this._usb.GetBuyPrice(coinType); Button componetInChild3 = Utility.GetComponetInChild <Button>(this._root, "Panel/Button_Sale"); if (num2 >= listView.Count) { CUICommonSystem.SetButtonEnableWithShader(componetInChild3, false, true); componetInChild2.set_text(Singleton <CTextManager> .GetInstance().GetText("Gift_Can_Not_Buy_Tip")); this._heroSkinGiftCost = 0u; } else { CUICommonSystem.SetButtonEnableWithShader(componetInChild3, true, true); componetInChild2.set_text(Singleton <CTextManager> .GetInstance().GetText("Gift_Own_Hero_Skin_Tip")); uint num3 = CMallFactoryShopController.ShopProduct.SConvertWithRealDiscount(buyPrice - num, this._realDiscount); if (buyPrice >= num && num3 >= buyPrice / 10u) { this._heroSkinGiftCost = num3; } else { this._heroSkinGiftCost = buyPrice / 10u; } } if (this._callContext != null) { this._callContext.m_bChangeGiftPrice = true; this._callContext.m_newGiftPrice = this._heroSkinGiftCost; } } } Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_CloseForm, new CUIEventManager.OnUIEventHandler(this.OnCloseForm)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Add, new CUIEventManager.OnUIEventHandler(this.OnClickAdd)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Dec, new CUIEventManager.OnUIEventHandler(this.OnClickDec)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Max, new CUIEventManager.OnUIEventHandler(this.OnClickMax)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Confirm, new CUIEventManager.OnUIEventHandler(this.OnClickConfirm)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_Cancel, new CUIEventManager.OnUIEventHandler(this.OnClickCancel)); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.BuyPick_ConfirmFactoryShopBuy, new CUIEventManager.OnUIEventHandler(this.OnConfirmFactoryShopBuy)); this.ValidateDynamic(); } }
public void RefreshForm(int effectIndex = -1) { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(s_talentBuyFormPath); if (form != null) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo != null) { CHeroInfo heroInfo = masterRoleInfo.GetHeroInfo(this.m_heroID, false); HeroTalentViewInfo heroTalentViewInfo = TalentView.GetHeroTalentViewInfo(this.m_heroID); if (heroTalentViewInfo != null) { CUIListScript[] scriptArray = new CUIListScript[] { form.gameObject.transform.Find("Panel/PanelLeft/List1").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List2").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List3").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List4").GetComponent <CUIListScript>(), form.gameObject.transform.Find("Panel/PanelLeft/List5").GetComponent <CUIListScript>() }; for (int i = 0; i < 5; i++) { CUIListScript script2 = scriptArray[i]; HeroTalentLevelInfo info4 = heroTalentViewInfo.m_heroTalentLevelInfoList[i]; ResTalentLib lib = info4.m_tarlentLibList[info4.m_tarlentLibList.Count - 1]; Button component = script2.transform.Find("BtnBuyCoin").GetComponent <Button>(); Text text = script2.transform.Find("lblTips").GetComponent <Text>(); Text text2 = text.transform.Find("Text").GetComponent <Text>(); Image image = text.transform.Find("Image").GetComponent <Image>(); component.gameObject.CustomSetActive(false); text2.gameObject.CustomSetActive(false); image.gameObject.CustomSetActive(false); if (!TalentView.IsHaveTalentBuyFunc(this.m_heroID)) { text.text = Singleton <CTextManager> .instance.GetText("Talent_Buy_3"); } else if ((heroInfo == null) && (i == 0)) { text.text = Singleton <CTextManager> .instance.GetText("Skin_NeedToBuyAHero"); } else if (TalentView.IsBuyTalent(this.m_heroID, i)) { text.text = Singleton <CTextManager> .instance.GetText("Talent_Buy_2"); } else if ((i > 0) && !TalentView.IsBuyTalent(this.m_heroID, i - 1)) { int num2 = heroTalentViewInfo.m_heroTalentLevelInfoList[i - 1].m_tarlentLibList.Count - 1; string str = StringHelper.UTF8BytesToString(ref heroTalentViewInfo.m_heroTalentLevelInfoList[i - 1].m_tarlentLibList[num2].szName); string[] args = new string[] { str }; text.text = Singleton <CTextManager> .instance.GetText("Talent_Buy_4", args); } else { if (heroInfo == null) { continue; } string str2 = StringHelper.UTF8BytesToString(ref CHeroInfo.GetHeroProficiency(heroInfo.cfgInfo.bJob, heroInfo.m_ProficiencyLV).szTitle); string str3 = StringHelper.UTF8BytesToString(ref CHeroInfo.GetHeroProficiency(heroInfo.cfgInfo.bJob, info4.m_levelDetail.bLvl3UnlockLvl).szTitle); if (heroInfo.m_ProficiencyLV < info4.m_levelDetail.bLvl3UnlockLvl) { component.gameObject.CustomSetActive(true); stUIEventParams eventParams = new stUIEventParams { tag = info4.m_levelDetail.bLvl3LockCostType, tagUInt = info4.m_levelDetail.dwLvl3LockCostPrice, tag2 = i, tagStr = StringHelper.UTF8BytesToString(ref lib.szName) }; CMallSystem.SetPayButton(form, (RectTransform)component.transform, CMallSystem.ResBuyTypeToPayType(info4.m_levelDetail.bLvl3LockCostType), info4.m_levelDetail.dwLvl3LockCostPrice, enUIEventID.Talent_Buy_BtnSellClick, ref eventParams); string[] textArray2 = new string[] { str3 }; text.text = Singleton <CTextManager> .instance.GetText("Talent_Buy_7", textArray2); text2.gameObject.CustomSetActive(true); image.gameObject.CustomSetActive(true); CMallSystem.SetPayButton(form, (RectTransform)text.transform, CMallSystem.ResBuyTypeToPayType(info4.m_levelDetail.bLvl3UnLockCostType), info4.m_levelDetail.dwLvl3UnLockCostPrice, enUIEventID.None, ref eventParams); } else { component.gameObject.CustomSetActive(true); stUIEventParams params2 = new stUIEventParams { tag = info4.m_levelDetail.bLvl3UnLockCostType, tagUInt = info4.m_levelDetail.dwLvl3UnLockCostPrice, tag2 = i, tagStr = StringHelper.UTF8BytesToString(ref lib.szName) }; CMallSystem.SetPayButton(form, (RectTransform)component.transform, CMallSystem.ResBuyTypeToPayType(info4.m_levelDetail.bLvl3UnLockCostType), info4.m_levelDetail.dwLvl3UnLockCostPrice, enUIEventID.Talent_Buy_BtnSellClick, ref params2); string[] textArray3 = new string[] { str2 }; text.text = Singleton <CTextManager> .instance.GetText("Talent_Buy_8", textArray3); } } script2.SetElementAmount(info4.m_tarlentLibList.Count); for (int j = 0; j < info4.m_tarlentLibList.Count; j++) { GameObject gameObject = script2.GetElemenet(j).gameObject.transform.Find("talentCell").gameObject; Image image2 = gameObject.transform.Find("imgIcon").GetComponent <Image>(); Image image3 = gameObject.transform.Find("lock").GetComponent <Image>(); Text text3 = gameObject.transform.Find("lblName").GetComponent <Text>(); CanvasGroup group = gameObject.GetComponent <CanvasGroup>(); CUIEventScript script3 = gameObject.GetComponent <CUIEventScript>(); ResTalentLib lib2 = info4.m_tarlentLibList[j]; if (lib2 == null) { return; } image2.SetSprite(CUIUtility.s_Sprite_Dynamic_Talent_Dir + lib2.dwIcon, form, true, false, false); image2.color = CUIUtility.s_Color_White; text3.text = StringHelper.UTF8BytesToString(ref lib2.szName); stTalentEventParams params3 = new stTalentEventParams { talentLevelIndex = (byte)i, talentInfo = info4.m_tarlentLibList[j], isCanLearn = false }; if (TalentView.IsNeedBuy(i, j) && !TalentView.IsBuyTalent(this.m_heroID, i)) { params3.isHaveTalent = false; image3.gameObject.CustomSetActive(true); image2.color = CUIUtility.s_Color_GrayShader; } else { params3.isHaveTalent = true; image3.gameObject.CustomSetActive(false); image2.color = CUIUtility.s_Color_White; if ((effectIndex == i) && (j == (info4.m_tarlentLibList.Count - 1))) { CUICommonSystem.PlayAnimator(gameObject, "UnLock_Anim"); } } string strContent = StringHelper.UTF8BytesToString(ref lib2.szDesc); CUICommonSystem.SetCommonTipsEvent(form, gameObject, strContent, enUseableTipsPos.enTop); } } } } } }