public static string GetResourceName(Action _action, string _resName, bool _bUseAdvanceSkin) { SkillUseContext refParamObject = _action.refParams.GetRefParamObject <SkillUseContext>("SkillContext"); if (refParamObject != null && refParamObject.Originator && refParamObject.Originator.get_handle().TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero && refParamObject.Originator.get_handle().ActorControl != null) { HeroWrapper heroWrapper = (HeroWrapper)refParamObject.Originator.get_handle().ActorControl; uint num; if (heroWrapper != null && heroWrapper.GetSkinCfgID(out num)) { int num2 = _resName.LastIndexOf('/'); StringBuilder stringBuilder = new StringBuilder(_resName); StringBuilder stringBuilder2 = new StringBuilder(heroWrapper.GetSkinEffectPath()); if (num2 >= 0) { stringBuilder.Remove(0, num2); stringBuilder2.Append(stringBuilder); if (_bUseAdvanceSkin) { int advanceSkinIndex = heroWrapper.GetAdvanceSkinIndex(); if (advanceSkinIndex > 0) { stringBuilder2.AppendFormat("_level{0}", advanceSkinIndex); } } return(stringBuilder2.ToString()); } } } return(_resName); }
public static string GetResourceName(AGE.Action _action, string _resName, bool _bUseAdvanceSkin) { uint num; SkillUseContext refParamObject = _action.refParams.GetRefParamObject <SkillUseContext>("SkillContext"); if (((refParamObject == null) || (refParamObject.Originator == 0)) || ((refParamObject.Originator.handle.TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero) || (refParamObject.Originator.handle.ActorControl == null))) { return(_resName); } HeroWrapper actorControl = (HeroWrapper)refParamObject.Originator.handle.ActorControl; if ((actorControl == null) || !actorControl.GetSkinCfgID(out num)) { return(_resName); } int length = _resName.LastIndexOf('/'); StringBuilder builder = new StringBuilder(_resName); StringBuilder builder2 = new StringBuilder(actorControl.GetSkinEffectPath()); if (length < 0) { return(_resName); } builder.Remove(0, length); builder2.Append(builder); if (_bUseAdvanceSkin) { int advanceSkinIndex = actorControl.GetAdvanceSkinIndex(); if (advanceSkinIndex > 0) { builder2.AppendFormat("_level{0}", advanceSkinIndex); } } return(builder2.ToString()); }
public static string GetResourceName(ref PoolObjHandle <ActorRoot> _attack, string _resName, bool _bUseAdvanceSkin) { if (_attack && _attack.get_handle().TheActorMeta.ActorType == ActorTypeDef.Actor_Type_Hero && _attack.get_handle().ActorControl != null) { HeroWrapper heroWrapper = (HeroWrapper)_attack.get_handle().ActorControl; uint num; if (heroWrapper != null && heroWrapper.GetSkinCfgID(out num)) { int num2 = _resName.LastIndexOf('/'); StringBuilder stringBuilder = new StringBuilder(_resName); StringBuilder stringBuilder2 = new StringBuilder(heroWrapper.GetSkinEffectPath()); if (num2 >= 0) { stringBuilder.Remove(0, num2); stringBuilder2.Append(stringBuilder); if (_bUseAdvanceSkin) { int advanceSkinIndex = heroWrapper.GetAdvanceSkinIndex(); if (advanceSkinIndex > 0) { stringBuilder2.AppendFormat("_level{0}", advanceSkinIndex); } } return(stringBuilder2.ToString()); } } } return(_resName); }
public static string GetResourceName(ref PoolObjHandle <ActorRoot> _attack, string _resName, bool _bUseAdvanceSkin) { uint num; if (((_attack == 0) || (_attack.handle.TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero)) || (_attack.handle.ActorControl == null)) { return(_resName); } HeroWrapper actorControl = (HeroWrapper)_attack.handle.ActorControl; if ((actorControl == null) || !actorControl.GetSkinCfgID(out num)) { return(_resName); } int length = _resName.LastIndexOf('/'); StringBuilder builder = new StringBuilder(_resName); StringBuilder builder2 = new StringBuilder(actorControl.GetSkinEffectPath()); if (length < 0) { return(_resName); } builder.Remove(0, length); builder2.Append(builder); if (_bUseAdvanceSkin) { int advanceSkinIndex = actorControl.GetAdvanceSkinIndex(); if (advanceSkinIndex > 0) { builder2.AppendFormat("_level{0}", advanceSkinIndex); } } return(builder2.ToString()); }