//TODO create combo inheritacne with overload methods public ComboAttack(ComboController context) { this.Context = context; CanHit = true; }
public State_ComboDone(ComboController context) { Context = context; }
public State_ComboReady(ComboController context) { this.Context = context; }
public State_AttackB(ComboController context) { this.Context = context; }
//TODO create combo inheritacne with overload methods public State_AttackA(ComboController context) { this.Context = context; CanHit = true; }