public void Play(AudioFragment fragment, float pitch) { source.outputAudioMixerGroup = fragment.OutputGroup; source.clip = fragment.AudioClip; source.pitch = pitch; source.Play(); }
//public static AudioClip GetClip(AudioClip source, float pitch, float speed) //{ // // Create a new AudioClipBaker to create the new AudioClip // AudioClipBaker baker = new AudioClipBaker(source, pitch, speed); // AudioClip newClip = baker.Bake(); // return newClip; //} public static AudioFragment GetFragment(string name) { Profiler.BeginSample("Fetch AudioFragment"); AudioFragment fragment = INSTANCE.fragments.FirstOrDefault(x => x.Name == name); if (fragment == null && name != "") { Debug.Log("Cannot find the AudioFragment \'" + name + "\'"); } Profiler.EndSample(); return(fragment); }
public AudioSourceInfo PlaySound(AudioFragment fragment, float pitch) { if (fragment == null) { return(null); } AudioSourceInfo source = GetSource(); if (source == null) { source = new AudioSourceInfo(gameObject); sources.Add(source); } source.Play(fragment, pitch); return(source); }