internal void PlayCurrentGame() { // SoundController.GetController().StopMusic(); // ViewController.GetController().StartGame(appModel.GetCurrentArea(), appModel.GetCurrentGame()); SoundController.GetController().StopMusic(); ViewController.GetController().StartGame(GetCurrentGame()); }
internal void ShowInGameMenu() { ViewController.GetController().ShowInGameMenu(); }
internal void ShowBook(int book) { SoundController.GetController().StopMusic(); ViewController.GetController().ShowBook(books[book]); }
internal void PlayCurrentGame() { SoundController.GetController().StopMusic(); ViewController.GetController().StartGame(appModel.GetCurrentGame()); }
internal void PlayNextGame() { ViewController.GetController().StartGame(GetNextGame()); }
internal void ShowInGameMenu() { Timer.GetTimer().Pause(); ViewController.GetController().ShowInGameMenu(); }