private bool event40() { if (new SaveController00().completed_PlayButton() == false) { SaveController_End05 saveController_End05 = new SaveController_End05(); saveController_End05.complete_Event_End05_01_Ending(); SaveController00 saveController00 = new SaveController00(); saveController00.deleteAllKeys(); saveController00.save_Scene(SaveController.SceneNo.Scene01, SaveController.PlaceNo.None); } eventController.loadScene(@"stage00"); return(true); }
public void UpdateHintButtons() { SaveController00 saveController00 = new SaveController00(); bool showHint1_1 = saveController00.completed_Hint1_1(); bool showHint2_1 = saveController00.completed_Hint2_1(); bool showHint2_2 = saveController00.completed_Hint2_2(); bool showHint3_1 = saveController00.completed_Hint3_1(); bool showHint3_2 = saveController00.completed_Hint3_2(); bool showHint3_3 = saveController00.completed_Hint3_3(); bool showHint4_1 = saveController00.completed_Hint4_1(); bool showHint4_2 = saveController00.completed_Hint4_2(); bool showHint5_1 = saveController00.completed_Hint5_1(); bool showHint6_1 = saveController00.completed_Hint6_1(); bool showHint6_2 = saveController00.completed_Hint6_2(); LockButton1_1.gameObject.SetActive(!showHint1_1); HintButton1_1.gameObject.SetActive(showHint1_1); LockButton2_1.gameObject.SetActive(!showHint2_1); HintButton2_1.gameObject.SetActive(showHint2_1); LockButton2_2.gameObject.SetActive(!showHint2_2); HintButton2_2.gameObject.SetActive(showHint2_2); LockButton3_1.gameObject.SetActive(!showHint3_1); HintButton3_1.gameObject.SetActive(showHint3_1); LockButton3_2.gameObject.SetActive(!showHint3_2); HintButton3_2.gameObject.SetActive(showHint3_2); LockButton3_3.gameObject.SetActive(!showHint3_3); HintButton3_3.gameObject.SetActive(showHint3_3); LockButton4_1.gameObject.SetActive(!showHint4_1); HintButton4_1.gameObject.SetActive(showHint4_1); LockButton4_2.gameObject.SetActive(!showHint4_2); HintButton4_2.gameObject.SetActive(showHint4_2); LockButton5_1.gameObject.SetActive(!showHint5_1); HintButton5_1.gameObject.SetActive(showHint5_1); LockButton6_1.gameObject.SetActive(!showHint6_1); HintButton6_1.gameObject.SetActive(showHint6_1); LockButton6_2.gameObject.SetActive(!showHint6_2); HintButton6_2.gameObject.SetActive(showHint6_2); }
private bool event1() { SaveController00 saveController00 = new SaveController00(); SaveController.SceneNo[] scene = saveController00.get_Scene(); if (saveController00.SceneDict.ContainsKey(scene[0])) { return(eventController.loadScene(saveController00.SceneDict[scene[0]])); } else { // イレギュラー(初回にはじめからを押して即落ちたときとか) return(eventController.loadScene(@"stage01")); } }
/// <summary> /// はじめからボタン押下 /// </summary> public void OnClick_StartButton() { soundEffect_Ok.Play(); SaveController00 saveController00 = new SaveController00(); if (saveController00.completed_Event00_01_FirstStart()) { messagebox.SetActive(true); } else { eventList = new Event00_01_FirstStart(this).GetEventList(); eventNo = 0; } }
private bool event1() { // データの削除処理 new SaveController().deleteAllKeys(); new SaveController00().deleteAllKeys(); new SaveController02().deleteAllKeys(); new SaveController03().deleteAllKeys(); new SaveController04().deleteAllKeys(); new SaveController05().deleteAllKeys(); new SaveController07().deleteAllKeys(); new SaveController08().deleteAllKeys(); SaveController00 saveController00 = new SaveController00(); saveController00.complete_Event00_01_FirstStart(); return(eventController.loadScene("stage01")); }
public void Start() { base.Start(); // リワード広告オブジェクトの作成(読み込みが発生するため最初に) CreateAndLoadRewardedAd(); SaveController00 saveController00 = new SaveController00(); // ギャラリーから起動されたことを示すフラグを削除 saveController00.delete_PlayButton(); // ボタンの設定 if (saveController00.completed_Event00_01_FirstStart() == false) { continueButton.GetComponent <Button>().interactable = false; } startButton.SetEventController(this); continueButton.SetEventController(this); galleryButton.SetEventController(this); charityButton.SetEventController(this); creditButton.SetEventController(this); pay150Button.SetEventController(this); pay500Button.SetEventController(this); pay1000Button.SetEventController(this); pay10000Button.SetEventController(this); okButton.SetEventController(this); cancelButton.SetEventController(this); closeButton_Credit.SetEventController(this); closeButton_Gallery.SetEventController(this); closeButton_Charity.SetEventController(this); link1.SetEventController(this); link2.SetEventController(this); link3.SetEventController(this); link4.SetEventController(this); link5.SetEventController(this); link6.SetEventController(this); link7.SetEventController(this); if (new SaveController_End01().completed_Event_End01_01_Ending()) { playEnd1.gameObject.SetActive(true); playEnd1.SetEventController(this); } else { notPlayEnd1.gameObject.SetActive(true); notPlayEnd1.SetEventController(this); } if (new SaveController_End02().completed_Event_End02_01_Ending()) { playEnd2.gameObject.SetActive(true); playEnd2.SetEventController(this); } else { notPlayEnd2.gameObject.SetActive(true); notPlayEnd2.SetEventController(this); } if (new SaveController_End03().completed_Event_End03_01_Ending()) { playEnd3.gameObject.SetActive(true); playEnd3.SetEventController(this); } else { notPlayEnd3.gameObject.SetActive(true); notPlayEnd3.SetEventController(this); } if (new SaveController_End04().completed_Event_End04_01_Ending()) { playEnd4.gameObject.SetActive(true); playEnd4.SetEventController(this); } else { notPlayEnd4.gameObject.SetActive(true); notPlayEnd4.SetEventController(this); } if (new SaveController_End05().completed_Event_End05_01_Ending()) { playEnd5.gameObject.SetActive(true); playEnd5.SetEventController(this); } else { notPlayEnd5.gameObject.SetActive(true); notPlayEnd5.SetEventController(this); } if (new SaveController_End06().completed_Event_End06_01_Ending()) { playEnd6.gameObject.SetActive(true); playEnd6.SetEventController(this); } else { notPlayEnd6.gameObject.SetActive(true); notPlayEnd6.SetEventController(this); } okButton_reward.SetEventController(this); cancelButton_reward.SetEventController(this); RewardButton[] rewardButtons = new RewardButton[] { LockButton1_1, LockButton2_1, LockButton2_2, LockButton3_1, LockButton3_2, LockButton3_3, LockButton4_1, LockButton4_2, LockButton5_1, LockButton6_1, LockButton6_2 }; foreach (RewardButton rewardButton in rewardButtons) { rewardButton.SetEventController(this); } ; _rewardActionDic.Add(LockButton1_1, new SaveController00().complete_Hint1_1); _rewardActionDic.Add(LockButton2_1, new SaveController00().complete_Hint2_1); _rewardActionDic.Add(LockButton2_2, new SaveController00().complete_Hint2_2); _rewardActionDic.Add(LockButton3_1, new SaveController00().complete_Hint3_1); _rewardActionDic.Add(LockButton3_2, new SaveController00().complete_Hint3_2); _rewardActionDic.Add(LockButton3_3, new SaveController00().complete_Hint3_3); _rewardActionDic.Add(LockButton4_1, new SaveController00().complete_Hint4_1); _rewardActionDic.Add(LockButton4_2, new SaveController00().complete_Hint4_2); _rewardActionDic.Add(LockButton5_1, new SaveController00().complete_Hint5_1); _rewardActionDic.Add(LockButton6_1, new SaveController00().complete_Hint6_1); _rewardActionDic.Add(LockButton6_2, new SaveController00().complete_Hint6_2); closeButton_hint.SetEventController(this); HintButton[] hintButtons = new HintButton[] { HintButton1_1, HintButton2_1, HintButton2_2, HintButton3_1, HintButton3_2, HintButton3_3, HintButton4_1, HintButton4_2, HintButton5_1, HintButton6_1, HintButton6_2 }; foreach (HintButton hintButton in hintButtons) { hintButton.SetEventController(this); } ; _hintObjectDic.Add(HintButton1_1, Hint1_1); _hintObjectDic.Add(HintButton2_1, Hint2_1); _hintObjectDic.Add(HintButton2_2, Hint2_2); _hintObjectDic.Add(HintButton3_1, Hint3_1); _hintObjectDic.Add(HintButton3_2, Hint3_2); _hintObjectDic.Add(HintButton3_3, Hint3_3); _hintObjectDic.Add(HintButton4_1, Hint4_1); _hintObjectDic.Add(HintButton4_2, Hint4_2); _hintObjectDic.Add(HintButton5_1, Hint5_1); _hintObjectDic.Add(HintButton6_1, Hint6_1); _hintObjectDic.Add(HintButton6_2, Hint6_2); // ヒントオブジェクトの切り替え UpdateHintButtons(); eventList = new Event00_04_IndicateTitle(this).GetEventList(); eventNo = 0; }