private bool event3() { if (result1_1) { result1_2 = eventController05.charaWalk(eventController05.Classmate1, eventController05.MovePoint1_2); } else { result1_1 = eventController05.charaWalk(eventController05.Classmate1, eventController05.MovePoint1_1); } result2 = eventController05.charaWalk(eventController05.Classmate2, eventController05.MovePoint2); if (result3_1) { result3_2 = eventController05.charaWalk(eventController05.Classmate3, eventController05.MovePoint3_2); } else { result3_1 = eventController05.charaWalk(eventController05.Classmate3, eventController05.MovePoint3_1); } return(result1_1 && result1_2 && result2 && result3_1 && result3_2); }
private bool event3() { return(eventController05.charaWalk(eventController05.Ryotaro, eventController05.Player.gameObject, 30.0f)); }
private bool event7() { return(eventController05.charaWalk(eventController05.Child2, eventController05.MovePoint8_3)); }