public void ParseFrom(byte[] buffer, int offset, int size) { if (buffer == null) { return; } ProtoBufferReader reader = new ProtoBufferReader(buffer, offset, size); foreach (ProtoBufferObject obj in reader.ProtoBufferObjs) { switch (obj.FieldNumber) { case 1: CurrentSkill = new UserSkill(); CurrentSkill.ParseFrom(obj.Value); break; case 2: CurrentUser = new User(); CurrentUser.ParseFrom(obj.Value); break; default: break; } } }
/// <summary> /// 升级技能成功。 /// </summary> public UpgradeSkillOk ( UserSkill currentSkill, User currentUser ) : this() { CurrentSkill = currentSkill; CurrentUser = currentUser; }
public void ParseFrom(byte[] buffer, int offset, int size) { if (buffer == null) { return; } ProtoBufferReader reader = new ProtoBufferReader(buffer, offset, size); foreach (ProtoBufferObject obj in reader.ProtoBufferObjs) { switch (obj.FieldNumber) { case 1: MyUserInfo = new User(); MyUserInfo.ParseFrom(obj.Value); break; case 2: var mySkill = new UserSkill(); mySkill.ParseFrom(obj.Value); MySkillList.Add(mySkill); break; case 3: var myVegetable = new UserVegetable(); myVegetable.ParseFrom(obj.Value); MyVegetableList.Add(myVegetable); break; case 4: var myCharacter = new UserCharacter(); myCharacter.ParseFrom(obj.Value); MyCharacterList.Add(myCharacter); break; case 5: var myEquip = new UserEquip(); myEquip.ParseFrom(obj.Value); MyEquipList.Add(myEquip); break; case 20: var challengeUnlockInfo = new MajorLevelUnlockInfo(); challengeUnlockInfo.ParseFrom(obj.Value); ChallengeUnlockInfoList.Add(challengeUnlockInfo); break; case 30: ConfigHash = new ConfigHash(); ConfigHash.ParseFrom(obj.Value); break; case 40: FirstTimeGuide = obj.Value; break; case 50: var snsFriendUnlockInfo = new SNSFriendUnlockInfo(); snsFriendUnlockInfo.ParseFrom(obj.Value); SnsFriendUnlockInfoList.Add(snsFriendUnlockInfo); break; case 60: IsFirstCharge = obj.Value; break; default: break; } } }