public static void InitGameRecordItf(string appKey, string _params) { if (Application.platform != RuntimePlatform.OSXEditor && Application.platform != RuntimePlatform.WindowsEditor) { JoyYouNativeInterface.AndroidInvoke("__IGameRecord", "Init", new object[] { appKey, _params }); } else { JoyYouInterfaceSimulator.InitGameRecordItf(appKey, _params); } }