public RangedWarriorServiceImpl() { mCreationService = new CommonListenCreationService <IRangedWarriorOrders, IRangedWarriorInfo, RangedWarriorState>(CreateState); }
public WorkerServiceImpl() { mCommonService = new CommonListenCreationService <IWorkerOrders, IWorkerInfo, WorkerState>(CreateState); }
public MeeleeWarriorServiceImpl() { mCreationService = new CommonListenCreationService <IMeeleeWarriorOrders, IMeeleeWarriorInfo, MeeleeWarriorState>(CreateState); }
public BuildingTemplateServiceImpl() { mCommonService = new CommonListenCreationService <IBuildingTemplateOrders, IBuildingTemplateInfo, BuildingTemplateState>(CreateState); }
public CentralBuildingServiceImpl() { mCommonService = new CommonListenCreationService <ICentralBuildingOrders, ICentralBuildingInfo, CentralBuildingState>(CreateState); }
public MiningCampServiceImpl() { mCommonService = new CommonListenCreationService <IMinigCampOrders, IMinigCampInfo, MiningCampState>(CreateState); }
public BarrakServiceImpl() { mCommonService = new CommonListenCreationService <IBarrakOrders, IBarrakInfo, BarrakState>(CreateState); }