private void AssertMapIsPresent() { if (_habitatMap == null) { var fileManager = new HabitatMapFileManager(); _habitatMap = fileManager.LoadHabitatMap(_rootSerializationPath); } }
public void Start() { var loader = new HabitatMapOsmLoader(); var fields = loader.Load(@"C:\inz\osm\map.osm"); var translator = new HabitatFieldPositionTranslator(GeoCoordsToUnityTranslator.DefaultTranslator); fields = fields.Select(c => translator.Translate(c)).ToList(); var map = HabitatMap.Create( new MyRectangle(62 * 720, 67 * 720, 8 * 720, 8 * 720), new Vector2(90 * 8, 90 * 8), fields, HabitatType.NotSpecified, HabitatTypePriorityResolver.Default); var fileManager = new HabitatMapFileManager(); fileManager.SaveHabitatMap($@"C:\inz\habitating3\", map); var remap = fileManager.LoadHabitatMap($@"C:\inz\habitating3\"); for (int x = 0; x < 8; x++) { for (int y = 0; y < 8; y++) { var tree = remap.QueryMap( new MyRectangle(62 * 720 + x * 720, 67 * 720 + y * 720, 720, 720)); var parentObject = new GameObject($"x:{x} y:{y}"); tree.QueryAll() .ForEach(c => HabitatMapOsmLoaderDebugObject.CreateDebugHabitatField(c.Field, 0.01f, parentObject)); } } }