public RandomPile() { PileId = Pile.PileInstances; ++Pile.PileInstances; _Cards = CardContainer.CreateContainer(this, OrderType.Random) as RandomCardContainer; SelectedChanged = OnSelectedChanged; HighLighted += OnHighLighted; }
/// <summary> /// Constructor /// </summary> public RandomDeck() { DeckId = Deck.DeckInstances; ++Deck.DeckInstances; _Cards = CardContainer.CreateContainer(this, OrderType.Random) as RandomCardContainer; SelectedChanged = OnSelectedChanged; HighLighted += OnHighLighted; }