private void Start() { if (sprite == null) { sprite = GetComponent <SpriteRenderer>(); } if (visualEffects == null) { visualEffects = GameObject.Find("GameManager").GetComponent <VisualEffects>(); } if (gameManager == null) { gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); } movingPlatform = true; verticalMovingPlatform = true; startPos = transform.position; startPos.x += startXOffset; startPos.y += startYOffset; targetPos = new Vector3(startPos.x + horPlatformDistance, startPos.y + vertPlatformDistance); playerDragThruCloud = 25f; }
private void Start() { if (visualEffects == null) { visualEffects = GameObject.Find("GameManager").GetComponent <VisualEffects>(); } if (gameManager == null) { gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); } }
private void Awake() { Instance = this; }