public void startup() { Log("Called startup"); specificStartup(); Params param = new Params(); param.loadFromFile(); map = new Map(param); GraphicalMap.map = map; GraphicalMap.world = this; Property_Prototype.loadProperties(map); EconTrait.loadTraits(map); map.world = this; map.gen(); staticMap = map; if (!developer) { for (int i = 0; i < param.mapGen_burnInSteps; i++) { map.turnTick(); } } ui.setToWorld(); displayMessages = true; Log("Got to end of initial startup"); ui.checkData(); }
internal void set(string key, Property_Prototype value) { for (int i = 0; i < keys.Count; i++) { if (keys[i].Equals(key)) { values[i] = value; return; } } add(key, value); }
public static Property addProperty(Map map, Location location, string name) { if (map.globalist.propertyMap.ContainsKey(name) == false) { throw new Exception("Unable to find property named: " + name); } Property_Prototype proto = map.globalist.propertyMap.lookup(name); //Some, but not many, properties can be added multiply. Stackable defaults to false if (proto.stackStyle != Property_Prototype.stackStyleEnum.NONE) { foreach (Property p in location.properties) { if (p.proto.name != name) { continue; } if (proto.stackStyle == Property_Prototype.stackStyleEnum.TO_MAX_CHARGE) { //Found matching name. Set timer to whatever's largest p.charge = Math.Max(p.charge, proto.baseCharge); return(p); } else if (proto.stackStyle == Property_Prototype.stackStyleEnum.ADD_CHARGE) { p.charge += proto.baseCharge; return(p); } else { throw new NotImplementedException(); } } } Property prop = new Property(proto, location); prop.charge = proto.baseCharge; location.properties.Add(prop); return(prop); }
public void startup(PopupGameOptions opts) { Log("Called startup"); Params param = new Params(); param.loadFromFile(); //Apply the choices the user made in the choice screen param.overmind_powerRegen *= opts.powerGainPercent / 100f; param.person_suspicionPerEvidence *= opts.susGainPercent / 100f; param.awareness_master_speed *= opts.awarenessGainSpeed / 100f; param.mapGen_sizeX = opts.sizeX; param.mapGen_sizeY = opts.sizeY; param.mapGen_burnInSteps = opts.burnIn; param.useAwareness = opts.useAwareness ? 1:0; map = new Map(param); GraphicalMap.map = map; GraphicalMap.world = this; Property_Prototype.loadProperties(map); EconTrait.loadTraits(map); staticMap = map; map.world = this; map.globalist.buildBasicElements(); map.gen(); map.overmind.startedComplete(); //ui.setToWorld(); displayMessages = true; Log("Got to end of initial startup"); ui.checkData(); ui.setToVoting(); ui.setToWorld(); //bQuicksave(); }
public Property(Property_Prototype proto, Location loc) { this.proto = proto; this.location = loc; }
public void startup(PopupGameOptions opts) { Log("Called startup"); Params param = new Params(); //param.loadFromFile(); //Apply the choices the user made in the choice screen param.overmind_powerRegen *= opts.powerGainPercent / 100f; param.person_suspicionPerEvidence *= opts.susGainPercent / 100f; param.awareness_master_speed *= opts.awarenessGainSpeed / 100f; param.unit_investigatorsPerProvince *= opts.investigatorCount / 100f; param.mapGen_sizeX = opts.sizeX; param.mapGen_sizeY = opts.sizeY; param.mapGen_burnInSteps = opts.burnIn; param.unit_investigatorsSeeEnthralled = opts.investigatorsSee ? 1 : 0; param.useLightbringer = opts.allowLightbringer ? 1 : 0; param.useAwareness = opts.useAwareness ? 1 : 0; param.usePaladins = opts.usePaladins ? 1 : 0; param.overmind_maxEnthralled = opts.nAgents; param.overmind_allowDirectEnthralling = opts.politicalStart ? 1:0; param.unit_armyHPMult = opts.armyHPMult / 100d; param.society_bonusSecurityMult = opts.bonusSecurity / 100d; World.log("Opts use awareness " + opts.useAwareness); map = new Map(param); GraphicalMap.map = map; GraphicalMap.world = this; map.seed = opts.currentSeed; map.automatic = automatic; if (opts.useSimplified) { map.simplified = true; map.param.overmind_allowDirectEnthralling = 0; map.agentsOnly = true; if (opts.difficultySetting > 0) { map.param.usePaladins = 1; } } else { map.agentsOnly = false; } if (param.overmind_allowDirectEnthralling == 0) { param.flashEnthrallables = false; } Property_Prototype.loadProperties(map); EconTrait.loadTraits(map); staticMap = map; map.world = this; map.globalist.buildBasicElements(); Eleven.random = new System.Random(opts.currentSeed); map.gen(); if (advancedEdition) { map.param.option_useAdvancedGraphics = 1; } PopupIOOptions.load(map); if (!advancedEdition)//Force it down, even if the IO options deceive you, if you are not actually the advanced edition { map.param.option_useAdvancedGraphics = 0; } //ui.setToWorld(); displayMessages = !automatic; Log("Got to end of initial startup"); ui.checkData(); ui.setToVoting(); ui.setToWorld(); //bQuicksave(); musicPlayer.stopTheme(); if (map.simplified) { printSimplifiedMessage(); } else if (map.automatic) { map.overmind.autoAI.popAIModeMessage(); } map.hintSystem.popHint(HintSystem.hintType.INFILTRATION); }
public void add(string key, Property_Prototype value) { keys.Add(key); values.Add(value); }
public void Add(string key, Property_Prototype value) { add(key, value); }