void Start() { spriteText1=wallText1.GetComponent<SpriteText>(); blockController=GetComponent<BlockController>(); spriteText2=wallText2.GetComponent<SpriteText>(); spriteText3=wallText3.GetComponent<SpriteText>(); spriteTextScore=wallTextScore.GetComponent<SpriteText>(); gameManager = GameObject.Find ("GameManager"); gameData=gameManager.GetComponent<GameData>(); this.SetHeightLabel (10,gameData.blockHeight*posStep*2,Type.First); this.SetHeightLabel (20,gameData.blockHeight*posStep*4,Type.Second); this.SetHeightLabel (30,gameData.blockHeight*posStep*6,Type.Third); this.SetLifeScoreExchange (gameData.exchangePoinsts,gameData.blockHeight*posStep); }
public override void StartState() { this.GetController().GetData().actualLifePoints--; mainCamera = GameObject.Find ("Main Camera"); if (mainCamera == null) { throw new MissingReferenceException("Na sscenie brak GameObjecr Main Camera"); } cameraController=mainCamera.GetComponent<CameraController>(); if (cameraController == null) { throw new MissingReferenceException("Main Camera GameObject nie posiada komponentu CameraController"); } cameraController.isEnable = false; finishTime = Time.realtimeSinceStartup + finalCountdown; actualCountdown = (int)finishTime; bitmapText = new BitmapText (); bitmapText.setTextures (this.GetController().GetGuiAssets().digitsB); bitmapScore = new BitmapText (); bitmapScore.setTextures (this.GetController().GetGuiAssets().digitsB); boardObject = GameObject.Find ("Board"); if (boardObject == null) { throw new MissingReferenceException("Scena nie posiada Board GameObject"); } blockController=boardObject.GetComponent<BlockController>(); if (blockController == null) { throw new MissingReferenceException("Board GameObject nie posiada komponentu BlockController"); } playerObject = GameObject.Find ("Player"); if (playerObject == null) { throw new MissingReferenceException("Scena nie posiada PLayer GameObject"); } playerController=playerObject.GetComponent<PlayerController>(); if (playerController == null) { throw new MissingReferenceException("Player GameObject nie posiada komponentu PlayerController"); } blockController.TurnOff (); actualCountdown = (int)finishTime; // playerObject.transform.position=new Vector3(0,4,0); }
public override void StartState() { Time.timeScale = 0; GameObject playerObject = GameObject.Find ("Player"); if(playerObject==null){ throw new MissingReferenceException("Brakuje GameObject Player"); } playerController=playerObject.GetComponent<PlayerController>(); playerController.enableInput = false; playerController.isEnable=false; AudioSource music = GameObject.Find ("Main Camera").GetComponent<AudioSource>(); music.volume = 0.1f; boardObject = GameObject.Find ("Board"); if (boardObject == null) { throw new MissingReferenceException("Scena nie posiada Board GameObject"); } blockController=boardObject.GetComponent<BlockController>(); if (blockController == null) { throw new MissingReferenceException("Board GameObject nie posiada komponentu BlockController"); } this.GetController ().GetAd ().ShowBanner (); }